Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Twisted Die Productions

9
Posts
9
Followers
1
Following
A member registered Dec 06, 2021 · View creator page →

Creator of

Recent community posts

Yay, it's here, thank you so much!

Added a new file, the Alique system with shiny graphics and pretty layout. Same game.

Thank you very much. I was expecting there to be a way to put the stress tracks along the edge of the sheet, where the XP track was. Now that I know to just add a category, I'll do that. Thanks for your help!

The categories are physical stress, emotional stress, mental stress.

This is indeed very awesome. How would I remove the level up xp tracker, and replace it with a Marvel style stress tracker?

This was a fun little addition, thanks for making it. I hope that there might be some evil necromancer+minions coming in the future monster blurbs.

Great, thank you so much!

I've got some feedback on the PDF, is there a place to send that? I don't have twitter, so I can't use twitter.

Related, currently your other coming soon projects all mention the goddesses, even though they're for different products.

Due to recent events with the OGL, I have removed the OGL references and updated to the newest version of Creative Commons.

This is a bit of a tricky question. In terms of use as system, Alique is absolutely fine for solo play. It contains all the elements you need for character creation and task resolution, and as such can be used that way without a problem.

In terms of plot generation... well, you're still acting as your own GM. There's no method of creating a story other than the standard tools that a GM uses in the GM's section to create stories for any group of players. There's no table to roll on to suggest plot threads or mechanism that says when to add new complications.

As the designer, well, I use it for solo play a fair bit. Sometimes when I need more complications to occur, I will deliberately take a less optimal roll, a 3 or 4, to deliberately create more complications for my character. And of course the advice in the GM's section to spin new plots off of what it is my character wants, and how their background might complicate that want.

I hope that helps?