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SaxonWolcott

6
Posts
A member registered Jan 08, 2021

Recent community posts

This could be really good with some more time put into it. It's a great idea and still fun even though some things like the bit are a little clumsy at the moment. I was also a little confused on when I was supposed to bite an enemy versus encircle them. Maybe make it more obvious when their armor breaks?

Congrats on first game jam. I love the concept!

I loved the retro presentation, my only issue being sometimes there's too much on the screen and it can get a bit visually cluttered.

Music is amazing! Love the ethereal atmosphere. 

Presentation is fantastic. Music is good and the art style for the characters is amazing. I like the idea but I couldn't get it to work. The UI for the pills and wallet was buggy and I couldn't find a way to progess.

Great idea and nice execution! Art and music were good, and I enjoyed the difficulty curve of the levels (last one was pretty tough). One thought I had while playing was about the path indicator, which I at first thought was very handy, but it also led to me just pressing button's until my path was lined up with the goal rather than thinking about how to use the planets' gravity. Maybe reducing how far it shows might help this? (If you agree feel like that was not your intended experience.) Last thing I'd say is don't restart the music on a death. It's a nice tune and I'd love to hear all of it! Great work!