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Saulizimo

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A member registered Dec 07, 2018 · View creator page →

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This game has managed to brilliantly grasp the helpless feeling of panicking and getting lost. My only critique is that even though the games sound-world was explicit to the theme, but I feel like it could have been more pressuring. It would have added a lot more to the stressfulness and anxiety to the feeling of the game.  Otherwise game was quite good. 4,5/5

Very cool game concept! As to the gameplay itself, it worked well, but it seemed janky at times. Often the developer who passionately works on the game all day, forgets that the players have no clue what the games intention is. It took me a few good tries to figure out the gameplay but after figuring it out it was pretty amusing :3 3.5/5

Cool idea. Tutorial was lacking doe. It took me 5 minutes to figure out how to shoot, and 1 minute to figure out how to move. Like many others, I'm very settled for classic WASD-controls and left-click shoot. So unless youre thinking of using those, I recommend you put the controls visibly on your tutorial. 

Also the way the character moved was little wacky, maybe it was a design choice but i felt very slow and incompetent when moving.

Graphics and music are pretty good.

Best strat for me was to just spam the shoot button and stand still until everything was dead, which wasnt too interesting, so I would recommend an ammo limit system so I have to decide whether to shoot or not. Also the game could be a notch harder, I played on hard and easily destroyed my way through first level.

Also, the game crashed for me when I tried to turn the sound off ;P

Oh damn it, I think I forgot to upload the pck.file with the game. I dont think i can edit the gamefiles anymore.. The game was mostly trash anyways, so i think i will work on it because this is first game ive done to some extent. Then I will re-release it as a independent game. I think I have to call quits to my first game jam. :( but the deadline did motivate me to make this game, so something good out of that.