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A member registered Jul 31, 2018 · View creator page →

Creator of

Recent community posts

Thank you, great update! The dockable and movable windows and the internal console made a big difference in usability for me!

Had trouble getting into it, but ok. Every move in the very beginning has to be correct or you die. I tried building new bases, but I died too often, got annoyed, deleted the game.

Still, kinda fun, but you have to be a better player than I am.

Audio is solid, graphics are imho too minimalistic because they don't communicate everything the player needs to know to understand what's going on (example: batteries draining when put them next to each other, there's no logic to it and my conclusion was: ok, one power station per room, not many).

The game is very punishing which is fitting and works because every run is very short and you don't have to wait for the level to reload. Personally, I really don't like escape as a restart button even if you think it's funny, because in games that make me restart a lot of times like super meat boy or hotline miami, I want to leave my hands where they are while playing and hit a non-gameplay-key (so I don't accidently restart while not ready). Just use 'r' like the rest of them!

That's it, congrats on your first published game!

Really great work!

I like the look you've chosen! Nice animations, too!

The game feels like the original, nice work :)

The build I downloaded did not crash. I'm on Win10 Home.

Fun game, good work! At first I was overly cautious because I thought the cars would smash into the giants feet and I'd be reset back to the last checkpoint, but after the first run through I finally got it :)

Nice work! I enjoyed the game, thank you!

Great job on making the game's rules clear without any written instructions!

If you continue working on it, I would suggest you use some visual clues about the direction of the connections and use the same color for vertical and horizontal connections because the orange color suggested to me, that something about the vertical connections was wrong.

Also the ability to undo the last connection would be great (maybe by right clicking on the last connection? You could make this discoverable by some mouse over clue)

Great graphics and presentation in general!

Not the biggest fan of the fiddly controls but I don't like RTS games in general, so I guess I'm a fairly tough judge  in that respect, sorry.

I do like the idea of protecting my chickens with lanterns from that shadow creature though :)

Honestly, I like that you didn't care too much about the theme since you had a good concept and it was fun :) Great work!