Hello Crawlers,
We’re glad you’re here.
Hearthcrawl is a dungeon crawler focused on progression, replayability, and meaningful player choice. The goal is to create a game where how you play actually matters, not just what level you reach.
What to expect
Hearthcrawl is built around:
- dungeon-driven gameplay
- unique progression systems
- character-based playthroughs
- different paths that affect how the game is played
This is not just about leveling up. It is about building your own path and playstyle over time.
Development approach
The game is being built in phases, starting with core systems and expanding outward.
You can expect:
- regular updates
- ongoing system changes and improvements
- new content as development progresses
Feedback will play a major role in shaping the direction of the game.
Community
If you are here early, you are part of the foundation of this project.
Feel free to:
- share feedback
- report issues
- suggest ideas
Everything helps improve the game.
Final note
This is just the beginning. More updates, systems, and content are on the way. We strive for the first demo within 4-6 months! However, as a one man team, this may be ambitious. We do already have many systems implemented, it's just a matter of putting things together. However, refining systems takes time and effort, so be patient with us!
Thanks for being here.


