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wicked glitch games

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A member registered Feb 26, 2018 · View creator page →

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this is so sweet!! i really appreciate you taking the time to encourage the idea! i’ve also been so busy that i have no idea what i’m going to be able to pull together, but i’m determined to get SOMETHING out on principle as the host, hahaha

the idea is to hopefully do a game jam for every single double feature theme, which should mean 3-5 jams per year on a rolling basis. i’m definitely going to get future ones set up earlier so that there’s more lead time! you should see the next one pop up in early or mid september :D

btw if you ever do get to designing something that pulls from any of these movies, even outside of the jam period, i would LOVE to hear about it…… we have a discord for the pod, or you can tag us on bluesky @thisshouldbeaga.me, or email us at thisshouldbeagame at gmail dot com. thanks again!!!

oh, good question-- i think submission period is probably accurate! the primary thing is mostly wanting games that haven't been published before, & were developed primarily FOR the jam. that's something i can make sure there's more clarity on from the jump in future iterations, thank you n_n

i love this game!! the prompts & inspiration tables are incredibly juicy. so many vibes packed into two pages!!! i somehow never played yahtzee or games like it, so the dice mechanics were totally novel to me hahaha. i adore the feeling of how that little extra chanciness & "win/lose" edge entwines with the narrative mechanics & everything is so evocatively written  🖤

i make a podcast where i have multiple people play the same solo game, then i edit the playthroughs together to show off different playstyles & the like. i played this game on a bonus stream earlier this year & ended up loving it so much that i also wanted it to be a mainline series. the first episode just came out & there will be three episodes in total. i'm super excited by the very different stories that developed lmao & it's very much a credit to your design. thanks for such a cool simple effective fun snappy little game!!!!!

i really love this game. i'm so impressed by how much replayability is packed into a single page of text thanks to careful prompt crafting. the starting points are all so so evocative & the four d6-length tables create a really wonderful balance of stumbling on fresh & generative combinations of prompts while also helping to build throughlines in the story with repeats.

i make a podcast where i have multiple people play the same solo game so i can show different experiences of it. i played farsickness landing on a livestream last year & loved it so much that i brought it back for the main feed. that's the first time i've double-dipped on a game for the show, so clearly it really brought something special to the table for me.

creating something effective while keeping it compact is often considerably harder than doing so with a more expansive wordcount & you did a great job here-- thanks!! 🖤