I made it! The enemy animations were really smooth!
Saskinot
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A member registered Mar 15, 2020 · View creator page →
Creator of
A child's teddy bear adventures through a stage to battle a watery enemy
Platformer
Use an orbital cannon to shift obstacles in the path of a stroller careening down a hill.
Action
Recent community posts
Saskatchewan Fire Watch (Oliver's Fire Game) jam comments · Posted in Saskatchewan Fire Watch (Oliver's Fire Game) jam comments
There's 48 hours to make the game, you can't find consistent license-free art in that amount of time. Generative art for concept games is the most ideal time to use it. Especially since this team (had you spoken with them) was primarily programmers. If the game gains traction, real art to support artists would be used. Your ideas gatekeep game development, glepnirk.
Spheres of Influence: A Bubbleverse Story of Reflection comments · Posted in Spheres of Influence: A Bubbleverse Story of Reflection comments
Bubble Racers: Motion in the Ocean jam comments · Posted in Bubble Racers: Motion in the Ocean jam comments
This was excellent. The experience was wrapped up in a bite-size package just enough to get invested and the voiceover was a big part of that. Mechanics were quick to understand and consistent. The gameplay was forgiving and just the right length with increased difficulty conveyed really well.
Great job!



