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Saskinot

57
Posts
3
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2
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A member registered Mar 15, 2020 · View creator page →

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I made it! The enemy animations were really smooth!

The Clippy popsicle was a great idea. The UI was all pretty dang functional with a good step up in difficulty as you go. Great work!

Fun pew pew game for a weekend! Good work!

Very impressive for a weekend project! Bravo

Very impressive visuals, that includes the UI. Great work!

I love the clanking and camera shift while moving. Immersive!

Stellar work. The 3d elements are impressive. Level design was meaningful. The dairy god's rim lighting is just fantastic! Yall did a great job!

There's 48 hours to make the game, you can't find consistent license-free art in that amount of time. Generative art for concept games is the most ideal time to use it. Especially since this team (had you spoken with them) was primarily programmers. If the game gains traction, real art to support artists would be used. Your ideas gatekeep game development, glepnirk.

Interesting concept. I'm a huge hypnospace outlaw fan so UI-based games hold a special spot for me. Visuals were fun for the temporary situation. Good work!

Excellent visuals and the gameplay is very smooth. Great job!

That tail is pretty challenging to hit, but very satisfying to complete. Bravo sir!

Reminiscent of old rail shooters. Fun 'cooperative' premise.

Excellent! Great work in short time. Nice quick set of tasks to do in game.

Great visuals!

Love the Peggle element. # go^

Good animations. Great effort on the level design

Character models and intro animations very clean. Making a smash bros clone in 48 is very impressive. Well done!

Clever animations. Great overall theming.

Great conveyance of urgency in the audio. The puzzles vary in difficulty rather drastically.

Good gameplay loop requiring some strategy. Well done!

The visuals are super fun. Good work!

Scrabalatro? Get the jokers in there to really start switching it up. This was really well polished with a brief intro for each area of the UI. Super easy to read font. A great project and I could see it on the app store. Well done!

Made by mouse manufacturers to burn through clicks. All joking aside this might seem simple, but there's actual strategy to this. I could see with a simple google ad on the bottom and some slick marketing this making a fair bit of coin on the app store for the ipad kids.

This is FANTASTIC! So polished. Simple concept, but good ramp up in difficulty. Easy tracking for how well you did. The explosions and effects are excellent. Really great work here, bravo!

The setting is great and having a consistent fog of war being the theme is great integration. Movement feels pretty good and collecting items feels truly special since the bubbles obscure the game play area. A visually unique project, good job!

I could see myself playing this for hours to try to further my progress. Simple enough controls. The enemies are intimidating enough as the levels progress. Bravo!

There's a good amount of content here for a short Jam! The characters have some personality and quirks. Unique music per level and great humor. This was fun, great work!

Excellent premise, so funny. The walking animation and hit reaction is gut-busting! Great job!

Well done getting the movement and actions all implemented accurately and the main character's animations are pretty sharp.

Very cute racer. Reminds me of dodging walls in the Battletoads Turbo Tunnel stage. The bubble popping structures made me want to slow down even with the race on the line! Fun Bikini Bottom inspired music 

This was certainly best to play at the Jam and I was lucky enough to. What a delight! Easy to jump right into this asymmetric board game. The drawings for the characters were out of this world. Congrats truly to this group for all of their effort.

Excellent tune! While I was initially expecting to click on the bubbles, I can see this easily translating to a phone game! Great work dude!

Impressive models! Lining up a shot is pretty challenging it almost reminds me of trying to get a shot off in Twisted Metal. The music certainly amps it up.

Played at the end of the Jam with Jonah, very fun. You could truly gather some skill around this one for some great competitive play. Well done!

Great work the premise is simple and passive games are a bit more rare. So for the enemies to have to defeat one another is unique. The music was catchy as a background and the art style was not too complex to take away or confuse the gameplay.

Great page! The gameplay trailer was nicely done. I appreciate the 'death screen' retry as the character waking back up for another go. Very cute, super consistent vision. Bravo!

Story progression was quite fun and the art style was fun and whimsical. Catchy tune.

The style is excellent and it harkens back to Jill of the Jungle for me. Great music and the drawings were great. Well done!

Great page, fun story. Played a couple games like this ages ago and they're super fun. So, great way to fit the theme and tie in some humor!

This was excellent. The experience was wrapped up in a bite-size package just enough to get invested and the voiceover was a big part of that. Mechanics were quick to understand and consistent. The gameplay was forgiving and just the right length with increased difficulty conveyed really well.

Great job!