Thanks a ton for playing our game and for the honest feedback!
Yes, the difficulty and level design can be improved a lot but that feeling of being on the edge is exactly what we were going for. the limited health is meant to create that tension and make every success feel earned and to make the game truly unstable.
That said, you’ve given us some great notes on where we can polish things up. We have plans to complete our game and release what we truly set out to build. cheers!
