Super cool! I like the idea of possession as a mechanic. I got stuck in the void for awhile tho and the second time this happened the game froze permanently.
sarafiend
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I've been playing a lot of slay the spire which this reminded me of! The art is gorgeous but I wish the fights were a bit harder. I was caught off guard by the second final stage but otherwise had got rid of all the healing abilities bc I never needed them. I can only imagine how hard it is to balance tho, looking through all the abilities I kept thinking of new possibilities and I bet you were tempted by ability creep too. I could see really cool ways to take this in an official capacity (different starting builds, regen paired with damage, etc!). Overall super impressive and I have a great time
I liked the art and concept but was very confused about how to progress and soft locked myself several times LOL. Permanently losing resources on death and not being able to jump if traveling down was really punishing. It also took me reading Acamaeda's comment on the itch page to realize you weren't supposed to take the starting chunk of resources.

