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saphee

8
Posts
1
Followers
A member registered 7 days ago

Creator of

Recent community posts

really fun! your voice adds a lot to the game

i also thought of making a b@yblade roguelike but after some careful consideration decided against it

oh, and i got a Slayblade video recommended to me the moment the submission period ended which is a pretty eerie coincidence

a very unique take on the theme!

also the run game button saying "Run thing" is a nice touch. i didn't even know you could do that

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always happy to see someone who makes everything themselves!

very cute and a great spin on the theme!

no numpad in my posession

had to rebind some keys with autohotkey ```0::Numpad0```

doesn't get more serious than that. 5/5

cute art style. great sound design. really fun game!
moving and grabbing at the same time is a little awkward. i used AutoHotKey to swap the "e" with the "shift" and it felt way better
also, was there a way to inject custom CSS? your game page looks awesome!

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your game runs really well on desktop. but i don't know why the web version of mine lags so much. it might be the fact that i set my physics tickrate to 120 at the start of the project and forgot about it. or it might be the unoptimized shaders that i wrote. or it might not even be my fault. i guess i have until the GMTK Game Jam to figure this out ::)

great levels! but there are rectangles in the game. i feel lied to. 5/5

i used Godot as well and i can't even fathom how you've managed to make this in just a week! people usually gloss over seemingly minor things but i really appreciate you not setting the master volume set to 100% (i always turn down the gain on my speakers to 20% because some games like to blast everyone's ears with a soundtrack that starts playing at -3db LUFS the second you launch the game) love the spaceship design and the overall visual style. great game!