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Santino

44
Posts
A member registered Sep 30, 2024 · View creator page →

Creator of

Recent community posts

Tysm friend!!

This idea is great, at first I struggled to understand the mechanics but once you get good at it, you just want to keep playing! great work friend :)

Really good and fun! Love the sound effects and the tension and the polish of the game, great work :)

Thank you so muchhh for the reply!!

Nice game!! good concept, I struggled to play it because of the .exe file but besides that is pretty good man. Good work!

Hi! Thanks a lot for taking the time to play and for leaving such honest and constructive feedback. I'm really glad you liked the hand-drawn artwork and the overall take on the theme!

Regarding Jeremiah's behavior in the redemption ending, I totally see why it might feel unnatural at first glance, but let me share my perspective: Jeremiah and Lucio are written as polar opposites, heavily inspired by Dostoevsky's The Brothers Karamazov. Jeremiah is meant to be a purely magnanimous character who represents ultimate hope and peace. I wanted him to forgive Lucio to show that hope can still be found even in the darkest places. Lucio himself is based on Raskolnikov from Crime and Punishment, someone who needs that level of grace to pull himself out of his lowest mental point.

I also hear you on the pacing of the dialogue boxes—writing and structuring all of this in just 48 hours was definitely a challenge, so feedback like yours is super helpful for my future projects.

Thanks again for playing and sharing your thoughts!

Hii! Thanks so much for commenting, my friend! Haha, you might consider it unnatural, but let me explain why: Jeremiah and Lucio are polar opposites—I drew a lot of inspiration from Dostoevsky's The Brothers Karamazov. Jeremiah is a pure soul representing peace, hope, and integrity; he's essentially a magnanimous being. I wanted him to forgive Lucio to show that hope can always be found, even when things look dark and distant.

Lucio is also heavily based on Raskolnikov from Crime and Punishment, who, with enough love, was able to break free from his lowest mental point and build a good life.

Thanks a lot for taking the time to comment!

Great game! I loved the artstyle, It reminded me of dead cells (Maybe it's just me), I really love roguelikes and you did a great job friend :) Keep it up !

The narrative of this game... it's something else. I have no idea how did you make all of this in 4 days. I really struggled to came out with a conclussion (Maybe because my english is pretty bad lol) but I really meant it, this is the best game that I have played in this jam. Congratulations and good job ;)

Thank youu

Cool game! really hard at first but once you get used to it is really fun. great jon :)

thanksss for playingg

Really cool, fun and simple. I really liked the main idea and the movement of the character. Well done guys :)

Really fun, the movement felt really fluid and the levels are pretty hard but in a good way, you have a center story that tell you what's going on in the first place . Really good job man ;)

I really enjoyed the game :) I struggle to understand it at first but that was totally on me lol, very addictive when you understand it so great job friend!

Hi there! I loved the sucking mechanic and the need of drinking blood to stay alive add great tension! I would love to see more of this game if you develop it any further, It really has potencial. Great job ;)

Really fun game!I loved the gothic aesthetic, it sets a great vibe right from the start. Being able to take notes in the notebook really make you feel like a detective piecing the mystery together. Plus, the humorous tone in the story was a great touch; it creates a awesome contrast with the dark atmosphere. Having that deadline to catch the Count's killer before 7:00 adds great tension.  Good job!

You guys made Passpartout online in 4 days, absolutely wonderful. Great work, I really mean it!

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you welcome ;)

I really loved the artstyle, really unique!! I really liked the idea of the motorcycle and the gameplay is fun. But, like I said, the artstyle is your biggest strenght. Great job dude!

Really good story, I loved the art from the introduction and the "Anxiety" mechanic. The history is short but really interesting. It was a great idea to mix 2d (introduction) and 3D (base game), good short experience and I had a great time playing it. Good job dude!

I loved the idea of the changing ghost mechanic. You have to use your brain a lot and that made me like the game even more lol. Nice job!!

It reminds me a lot of 60 seconds! great game I had a good time :)

Really fun!! I had a mental struggle at first with the mechanic till a realized taht every move I made was one second. It was really creative. Great work dude!

Really fun and entertaining. The idea of multiple maps was great and the pressing buttom mechanics was well done. Nice game!

It was a long time since a played a game with time switching. It reminded me a lot of that game where you were a blue guys and it was incredibly hard hahah. Great game dude!

Placing the cards is a wonderful idea. Even if I suck at fps this was really creative indeed sir. Great game!

Really fun and creative! The ideas of the bosses are amazing, my favorite was count surfer Lol The mechanic was also really well done. Great job!!

Thanks!!

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Really nice story, It's really similar to "Memento" which made me love it even more. The only bad thing was the movement of the character that made some bug sometimes. But that doesnt matter!! the story is great!

Hahah I knew I saw that rabbit somewhere. greath game :)

Really cool! It reminds me a lot of "Alice in wonderland" really cool upgrade system too. Good job dude!

Really cool Idea, Its was super hard at first but after a couple of minutes I realized I was pretty good at this hahah. Good job!!

Really creative and fun to play. I have never seen anything like this. Really good job :)

REALLY FUN! Literally I felt like playing balatro for the first time. I played again like 5 times really good job I meant it

Really fun!! It's like cuphead + undertale. The art style was really good and the moveset of the boss were creative. really good job,I had a great time :)

You welcome!!

Reallyy cool intro, how did you guys make all those cutscenes in just 4 days?? The art is beautiful it´s just like blasphemous. I had little problems with the hitbox of the player. But besides that really really good job.