I plan to revisit the idea and make it into a better game. I don't know if I'll finish the original concept and actually make it, since you've probably already seen the twist and many of the elements, but there will definitely be something better. Thanks for playing! ^^
SansaNSFW
Creator of
Recent community posts
Thank you for trying it, despite being an unfinished product, indeed, these errors have an explanation:
1.- The sudden appearance of rooms without being in them is intended to show the player that there is something beyond, not to leave an unintuitive empty space that can make him doubt whether to pass or not, although the function can be polished in a better way.
2.- This operation is normal, since it makes sense to maintain the pose when falling, furthermore, since there is no "idle" pose or a very detailed animation when falling, it does not break the aesthetics, and in fact I personally feel that it is natural
3.- The last error is not a bug, it is a "feature" (I hope my sarcasm shows haha), I actually forgot to make the main game controller delete the player's items, although something deeper was planned ajjdhsjhda.
I really don't feel that it is worth finishing this in detail, and I feel that it is better to use this game as a basis for something much better, in any case, I greatly appreciate the fact that you have taken the time to play the game and leave a review with its obvious flaws ^^, if you have any suggestions, I will gladly take them into account for when I make a real game, and obviously the new game will be of better quality, more polished, with sound and better visuals and cinematics AJHAHA
Wow, it's a great criticism, I appreciate that you have made such a complete review for my presented project, since it is my first game made, not just my first participation, it is really useful that you have taken the time to highlight both the positive points and the negatives of it, I would have liked to have a more identifying style but due to personal difficulties I did not even have the time to start within the 7 days, I did everything in around 4 days or less, as for the snail, I decided to reduce it its speed when approaching to give the player a chance to move away, since I am aware of the difficulty of movement in the controls I designed.
Soon I plan to make more games, and I would like to return to the idea of this one for a next one, it will not be the main idea, but if it will be part of, I appreciate your sincerity regarding all aspects of it to make the next version of the idea much more better, more fun, challenging and intuitive, thank you <3
postscript: I love your profile picture of the crab holding pens AAAAAAAAAAAAAH


