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SanjoRide

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A member registered Jun 30, 2018 · View creator page →

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I'm pretty sure I left a comment for this earlier but hey .. 
This is a great little game. the gameplay is fun and the graphics put me in mind of the heyday of zx spectum (which is not a bad thing in my mind) I did find that occasionally it would skip a cheese but that wasn't too annoying. Overall, a fantastic contribution to the Jam 

Thanks you :) Yeah, I tried it with a velocity restriction on landing but it was to punishing an just wasn't fun 

Delicious bullet hell madness! Very colorful and eye catching .. Good job!

XD .. that's awesome to hear .. I wish you had captured it on video :D 

Cool, good job. very Atari VCS 

Many thanks.. Had fun making it !

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OMG! ...this is SO good .... GENIUS!!! .. I've only found 5 of the relics so far but seriously  .. this makes ALL the happy-juice in my brain .. absolutely fantastic!


EDIT .. I'm kind of stuck on the message in the bottle .. how do I back out ? 

EDIT2 .. Ah .. space bar again DOH! never mind 

Many thanks. I was really trying for that coin-munching arcade machine feel :D 

Another fresh concept. the graphics are cute although a little bit of animation would add value. at first i thought it was bugged until i realized that the moon was pulling me.. good job :)

The presentation and art execution in this is absolutely  S-Tier. the orbit-jump mechanic makes me want to make a rythm game based on it.. fantastic concept and excellent execution. 

What can I say .. this is the GOAT cheese XD .. Stellar job all round folks .. 

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This is just terrific. first class across the board. movement is responsive and fluid and the impact on the hits feels tactile and crunchy(very gratifying).  Very well done.

XD .. If its any consolation I'm terrible at my own game .

Oooooohhh you said the magic word! FUN!! 
Have a cookie! :)

nice!  i'd like to see some graphics for the moons and maybe a fuel pickup or something similar occasionally to extend gameplay and challenge .  :)

nice .. I'm not very good at it though .. I really like the chill music loop. Very pleasing.

OOOh.. this looks so cool with the old-school demoscene style rasterbars and logo! .. unfortunately, i cant get past the intro :(

This is really cute .. I hammered some stuff then I hammered my finger and then a crowd gathered and got upset .. just like my first job :) Good job

What a fascinating little game .. I'm not sure why but it reminded me of spiderbot on the commodore 64 ..  Great job 

I cant figure out how to start the game using keyboard :( 

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This is soooo good :) conveys the sense of speed and fluidity of movement.

I just wish there was a banging choon playing in game and a sound effect for the jump .. 

If you're interested I'd be happy to send you a music loop to include .. no credit necessary :) 

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Love the art style  and concept in this but I agree with Laserbean, It needs some chonky feedback on the weapon swings to signify damage done and trigger the happy brain-juice :)

Very cool! I love the graphics when the werewolves are tearing into the player :D 

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Cool little concept . nicely implemented :) 

Maybe instead of flashing the explody ball red, give it a red flashing outline as its hard to see the color when flashing :)

Cool little concept . nicely implemented :) 
Maybe instead of flashing the explody ball red, give it a red flashing outline as its hard to see the color when flashing :)

A nice cozy original idea masterfully executed. very well done. :) 

I'm glad you enjoyed it. I was thinking of adding a "Hard mode" where landings have to be pixel-perfect

Thanks! .. Polish is difficult .. you never know when enough is enough :D 

I really like the general aesthetic of this . its very pleasing

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I had to dos2unix the build_all_linux.sh to get it to build.. (linux mint 22)

outside of that .. awesome little project. big fun :)