Yeah, I already planned it. How do you know it. haha
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Thanks for your comment! However I'm quite busy at the momment and can't take custom works!
Top-down perspective refers to a camera angle that shows players and the areas around them from above.
Top down will be better if they have up and down animations but nowaday alot of indie games use left and right animations only to save time , save budgets to make games.
some of popular indie games use only left and right animation are Stoneshard, kingdom rush , vampire survivor , Forager , the unliving ..etc
Yes, GM is easier than Unity. It have more simple in structure and script. However I think Unity have many advances than GM which are beyond my knowledge.
yes, please send me an email. mention the email you used to purchased.
you can find my email in my profile page
They are same resolution but different view. they are built for top down while loreon for sideway only.
It give a better overall aesthetic when drawing correctly with game view.
also they are same characters but some are totally different.
Yes I'm quite like this approach as it make my workflow convenience and bring better choices for many type of games.
I'm focusing on top down only and it will took me quite long to archive plans so in short time I dont have plan for side scroller yet.
Sorry I missed your comment. Its only have left and right direction (use flip) but it designed for top down view.
Thank you for like it!
I dont have a fixed Color palette. I picked colors myself every project after matching assets togethers to see if it displays well.
I have plans for more natural , village, cave , castle , dungeon , demon ...tilesets etc which will be starting after I'm finish some more character packs.
ah yeah i have plans for human wizard , orc warlock, skeleton wizard and demon war lock.
Yes. I'm taking suggestions. Frogs are quite small and it should be a critter than a character. I'm plan to make a critter pack as well!
ah I forgot wizard character. I though I made it. so yeah I have plans for some more human packs and it will include with wizard characters.
Sorry I missed your commennt! There are no bigger discount than this one at the momment.
2 handed weapon is nice idea which I could make an another character.
right now I'm doing single attack type for each character. There could be a hero pack where extra , multi animations will be apply.
50$ as not exclusive art is doable but I'm afraid if increase price too high then people will not be able to buy it. Maybe just one or two buyer or even noone buy it.
Commission work is too expensive. The cost will be great than x50-x100 of this pack price. That's why I dont take commission works.
For the sideway perspective, I'll continue to produce same assets when have enough top-down packs.
Thanks for your critique and feedback! I appreciate that!
They are real different set than Loreon pack! If you put they at same top-down backgrounds, they will look very differents in many animations. I have to redraw everything, just use few of same designs.
I'm sorry that this asset does not meet your requirements! However this is what we planned before. We are going to be more quantity , we keep the quality but reduce the number of animations to be able make more units within the same times.
There are no perfect assets, if the assets good for some then they will not good for another. We're aiming to make a larger numbers of different units to allow game creator have more choices on unit variants.
For now, we just started and doing it along with environments so it's very tough works for us right now. but give us times after 3 months and later , there will be a lot of units and environments to choose from.