I appreciate you wanting to take your time with it and I appreciate the follow. Looking forward to your thoughts whenever you’re ready!
Sanaa Cipher
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She needed the job. The job needed more.
Visual Novel
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itch.io Community » Game Development » Get Feedback · Replied to Lonely-Visual in Looking for Playtesters: DIANA, a Psychological Corporate-Horror Visual Novel
itch.io Community » Game Development » Get Feedback · Replied to Lonely-Visual in Looking for Playtesters: DIANA, a Psychological Corporate-Horror Visual Novel
itch.io Community » Game Development » Get Feedback · Created a new topic Looking for Playtesters: DIANA, a Psychological Corporate-Horror Visual Novel
Hi everyone,
I’m looking for playtesters for DIANA, a browser-based psychological horror visual novel about a woman starting a remote job.
The game includes narrative choices, interactive puzzles, and save/load functionality. I’m currently refining the pacing, clarity, emotional impact, and overall player experience.
Play here: https://sanaa-cipher.itch.io/diana-visual-novel
I’d especially appreciate feedback on:
- How long did your full playthrough take?
- At what point, if any, did your attention drop?
- Were any scenes confusing or difficult to follow?
- Were the puzzles too easy, too difficult, or unnecessary?
- Did Diana’s reactions and emotional journey feel believable?
- Did you experience any bugs or technical issues?
- What is something you would change?
You don’t need previous visual novel experience. Honest reactions are welcome, including moments where you felt bored, confused, uncomfortable, or especially engaged.
Content note: The story includes workplace mistreatment, manipulation and psychological tension.
Thank you for taking the time to play.
