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SammyBEEES

1
Posts
A member registered Feb 18, 2024

Recent community posts

This game had a lot to be desired. My first run was semi softlocked due to getting too many cards that didn't deal damage preventing me from the repetitive. Armor on enemies doesn't go away unlike the players armor. Paths don't provide you with that many choices and leads to a very linear path up to bosses. Special abilities like the brain ability on the second boss don't give you information as to how it works. Most of the cards you receive are just the same abilities with a multiplier placed on the mana cost and numerical value. This leads to excessive "useless" cards in the deck that prevent you from getting damage cards. My first run had way too many healing/armor cards and led to me endlessly fighting bosses. Lack of control of what is in your deck is what really makes this game difficult to play. First run I had way too many healing and second game I had way too many damage cards.