Good luck to you too!
Sammy_708
Creator of
Recent community posts
Hey, sorry I couldn't put the controls properly in the UI section. But for your understanding, the red bar on the left is karmabar and you can press F which costs half of the full length of it press G which costs full of the karmabar and the kill counter which is on the top right corner, when you kill 100, for every 100 kills, you can press H which'll kill 2k demons and when there are less than 5k left, you can press J which'll kill all the remaining demons. Thanks for trying the game and your review though! I appreciate that! And I assure to put the controls clearly once the rating period is over!
Hey...the game's really fun. I mean, apart from that it has no clear objective, but in such short time, a game with a motive is hard for us all. I really LOVED the art style. Amazing animations. You could add a bit of music though. And a bit of enemies. Took me a couple of minutes to realize what to do but I still can't do anything, lol. Like... I jump and press all w,s,a,d and arrows together and that robot with those big blue lines spawns in the mid air every time. I still couldn't really understand what this is about, but good job on animation and the theme since we play as a goddess. Good wishes all the way!
By the way, could I ask which software did you use to animate? Cause I'm trying to learn animations but don't know where to start and your work looks...COOL!
Hey...Thanks for the reply and YEP! Ramayan is such an interesting and long tale! Quite hard to get it into a game fully -_-]"...but if you're more curious, you can just try the serials made on it or maybe a movie. They'll be available with english subs. By the way, thanks for trying eventhough the controls are well...Let's say not really put that well and I agree on the sound part too. I appreciate your honest review!
Hey! The demons are spawning on same y-level but varying x from 0 to screen-width/2 and I initially made it 0 to screen width but since the path of the demons is diagonal/slant, the ones spawning on the screen-width would've made no sense. So I reduced the range, and about varying the y-axis...well, the speed and no. of demons would've made game much much harder if I also randomized y axis imo. And thanks for the sprites and for an overall review. Best wishes to you too! :)
Hey...Thanks for the positive criticism along-with the few praises. I couldn't catch any complaints related to the issues you raised during play-testing by a few different people. But I just checked it and yep, it's my bad. And about the music thing...yeah, I agree with you. But actually I hurried the polishing since it was last day before submissions ended and this is my first G-develop game. And yeah, all the sprites are made by me. -_-]"... I guess I'll have to polish those issues after the rating session ends. Although, if you want to try, the full controls are just F,G,H,J for 4 different weapons. Once again, thanks for the positive criticism. I'll make sure to fix the issues once the rating session ends! :)


