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samirduv

32
Posts
2
Followers
A member registered Jul 24, 2025 · View creator page →

Creator of

Recent community posts

Really nice atmosphere, and a great sense of power progression. I love the contrast between the feeling of powerlessness at the beginning and at the end.

Really nice concept for the game. It can’t have been easy to make the mechanic of being propelled back by the hose feel this good.

woah that art is sick! nice one

Really nice UI design. Kept me entertained the entire runtime.

Really nice feeling of progression. 

I like the mechanic, it makes you have to keep track of your charge and the enemies all around you. It creates some nice moments

Nice one! The latter levels when hundreds of enemies appear feels really cool. The overpowered theme is also captured nicely. Bonus points for the sumo wrestler theme

love the retro aesthetic!

Really interesting mechanic I have never seen before. Great theme of having a laser pointer and a cat. Impressive!

really polished. Kept me hooked to the end. Music and graphics great package

Liked the concept of gaining controls while gaining points. The progression could have been a bit faster maybe, but I liked the chaos at the later stages

Liked the difficulty. Really kept me engaged for a long time (level 6) and made me nostalgic for super meat boy! 

Difficulty was nice. Created a few good last minute save moments

Great idea! The presentation was so great, it really kept me hooked. One of my favorites so far

Music, presentation and commentary. Top notch 

Really neat idea with having to workaround being overpowered. I think this one has a lot of potential to be extended. Nice one!

Crazy depth for a three day game. Powering up felt really nice. A mini map would have been super helpful

The music is great and I really like how it conveys the feeling of getting stronger. With the hit speed and the damage increasing, it is great progression .One thing that felt a bit missing was feedback when getting hit, but overall it’s a great little game.

Thank you for playing!

I guess hell would be the next logical place, but there was just no more time :) Thank you for playing!

Thank you so much for playing!

¡Gracias!

Thank you!

Hey thank you for playing

Love the presentation. Holding the LMB button to shoot would have been better I think. And I liked the zoom out when progressing

Great music, and presentation. Really great moment when the music hits at 30 sec mark and the speed increases

Great concept for the limitation!

Feels really great to play, the sound effects and the feedback which of the powerups was activated for that shot. Really nice. Maybe a bit more variety in the shooting itself and I would prefer shorter rounds I think. But great all in all package

Controls are really crisp. The flying is on point

Got into some tense situations with the search lights, liked that. I also liked the idea with replaying the level with new abilities, but could have been maybe a bit more fast paced 

Loved the aesthetic and really nailed the deja vu theme 

Loved the visual and sound effects. Kept me hooked till the end!