I don't usually play these kinds of games but i decided to give it a try. Being able to jump on platforms with the wrap-around-screen was such a fun design choice! I immediately felt clever for doing it and tried to see where I could use it over the traditional jumping method. This game would benefit from more variety in sfx and a cute little looped track playing in the background. I actually took the time to make a short looped track for you if you want it. I would take it as a sample to a better composer to build upon but its what I felt would match the feel of the game. Ill send you the link and password.
Sam_Johnston
Creator of
Recent community posts
Thank you so much for the feed back! The tomato slicing was really tough for us to get right so I'm glad you enjoyed it! We had planned way more UI elements for the game but sadly they didnt make it into the final build in time. I think to help with the difficulty I could increase the rate of cards thrown to keep up with the amount of tomatoes coming your way. We couldn't figure out how to get the animations to keep up with the faster throw times so we capped it at 0.4. Thank you for giving our game a try!
For most of the game jam's voting cycle my game was not available to play because I didn't notice I had to verify my email to upload a game file. This is the first time my team ever did a game jam or posted anything on itch so none of us caught it. I uploaded the game properly a few hours ago and I would love it if people tried the game and gave us ruthless feed back. This is the first game jam we've ever done and we came into this with the goal of learning and proving to ourselves we can do this.
