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salthymn

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A member registered Sep 24, 2023 · View creator page →

Creator of

Recent community posts

Update!
Alright, so I'm back from hiatus and been working on a lot of things in the behind the scenes. So currently I'm:
- Fixing Retrograde's Pacing
- Writing Ulvetime's Chapter I
- Overhauling everything from Ren'Py to Godot
- Making/Finishing Music
- Making more Art Assets
- Working on Pending Commissions

So there's that! I've been working on two things at once and dealing with life, so postings are and will be slow for now. Though I am very active on Discord, so maybe come around there and crash with me while I'm working on things! Here's an invite! (https://discord.com/invite/5wADyD6jZX)

Retrograde community · Created a new topic Update!

Alright, so I'm back from hiatus and been working on a lot of things in the behind the scenes. So currently I'm:
- Fixing Retrograde's Pacing
- Writing Ulvetime's Chapter I
- Overhauling everything from Ren'Py to Godot
- Making/Finishing Music
- Making more Art Assets
- Working on Pending Commissions

So there's that! I've been working on two things at once and dealing with life, so postings are and will be slow for now. Though I am very active on Discord, so maybe come around there and crash with me while I'm working on things! Here's an invite! (https://discord.com/invite/5wADyD6jZX)

Retrograde community · Created a new topic Dev Update

To whoever has interest in my VN, thanks for checking it out!

To summarize what has been happening which has slowed updates to a full Act 1: Chapter 1 release:

- My pen display kind of broke so I'm having to get used to using a tablet again which is slowing art down heavily.
- I got sick for the past 2 months, so it heavily delayed whatever I could output... [if I could.]
- I'm also working on porting the entire game to Godot so I can add more features with more flexibility; Compared to Ren'Py, which is more solidified on Python and static VN styles. [Although, more talented devs can probably do it... eheh...]

Anyways, that's pretty much it for this Dev Update.
Thanks for stopping by!