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SALT & PIXEL

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A member registered Mar 30, 2015 · View creator page →

Creator of

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Like character assets?

has this been showing up frequently?

Usually this bug shows up in the first stage of the game. I'm not sure what causes it. But you may have to delete your save and start over.

Are you using a flash cart to play the game?

I do, but I need to setup a new shop online.
I'll update my newsletter list when I'm ready. I don't know how long that will be though: https://zc.vg/hrVkA

I just learned itch has a game randomizer.
That's a cool idea for tik tok content. 
Thanks for playing.

Awesome and Thank You! I'll keep you updated!

Hell, you can get all the virtual hugs you want.

No

GBStudio. 

I work in Construct 3. Here are some more of my games: https://saltandpixel.com/arcade-beta-v1-1

Interesting. I need to add a emulator trouble shooting guide to my website or something. Include all the ways user got the game working.
Good information to know. Thank you!

That's true... lol 
Gonna fix it. 

Hey Thank You!

Okay, yeah the game is not play tested for mobile, so all kinds of bugs may pop up. A poorly coded emulator will cause that.

This weird graphical glitch. It has to do with the looping bg stopping to fade the stage out. I'm not sure why it happens.
It changes everything not in the loop. It's odd. 

1. Is this preventing your from continuing the game? 
2. Try using https://mgba.io/ - That's what I play/test the game with. 

That's new.
In the beginning of Chapter 2, you shouldn't be able to control the character in the cutscene.

How are you playing the game?
Can you send me a video to brandon@saltandpixel.com?

Hey Ricardo! 
Sorry about that. How have you been trying to contact me?

Email: brandon@saltandpixel.com
Discord: saltandpixel

That's what I use. Does it do that every time you play?  Maybe try clearing your save.

Hey!
I think this happens with emulation. For one user, it fixed when they updated their firmware.
What kind of hardware are you using?

There will be boxes. I held a pre-order in OCT. '23 for physicals and ordered a few extra PCBs (small window to get a physical game).
I'll also hold another pre-order later in the year. Make sure to be on my mailing list to get first dibs: https://zc.vg/hrVkA

Me! 

Hey! Thanks for sharing. This often pops up on emulators. I recommend using mGBA (https://mgba.io/)

It has something to do with the emulator trying to mimicking the GBC Hardware CPU. 

If this shows up on hardware, I'll need to what was happening before this popped up.

Just letting you know I sent out an email with the .pocket file. 

Yeah! I can do that!

Time to build that custom Game Boy.

Correct! There are a couple of ways to get the game on hardware. 

If you wanted to play on PC

  • You can use emulation. I recommend https://mgba.io/ (Quickest way)
  • If I ever figure out how to package into exe, that could be an option too.

You are welcome! Enjoy!

Certain emulation will crash the game. It's hard to pinpoint which ones will cause it. Sometimes a firmware update will fix the issues. Certain emulators are poorly coded or something. Those kernal panic screens pop up a lot with emulators. 

Thanks.
How are you playing it? emulator, flash card?
What stage were you on when this happened?

Nice! 

It's better just to make it optional. It allows me to ignore the opinions on it lol.

Thanks. My next update will be for some basic options and maybe controller support. 

Thank you! I'm going to focus on some art updates this weekend.

There are people who better understand retro FX than me. - This video should give you a better clue to what is going on: 

But, you have think about it differently. The NES and GB/GBC doesn't "fade" alpha, but shifts the color palettes and lowers brightness of the BG and Sprites. Along with the slower, tick based, processers of the systems is what create that unique NES "Fade".

In retro development, everything is done manually. But I use GBStudio which has the fade built in.

In modern development, you will probably have to recreate this manually as well. Shifting each color closer to black from .25 to .5 seconds each "tick". There probably a billions ways to do this. Mostly likely, someone has already made a shader that can mimic it.  

Not quite sure what you mean. Screen transition fades have a speed setting.

Yeah! - Join the discord: https://discord.gg/gr9WRcuxJS

Nice!

Do you remember what part of the game you were on?