double press left or right to do a dash.
I'm going to see if I can work out a double dragon style jump/attack, because the current version is janky.
I'm reserving the select button for golden axe style special moves.
I was thinking about trying a parry or roll, but I don't want to make combat to complicated.
Block could be a nice option. Especially if I introduce unique moves.
Got to watch out for the scope creep. The full game will have heroes.
SALT & PIXEL
Creator of
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Thanks for playing! The demo is rushed, but that's okay. Gives it a chance for public feedback. I think polishing what is here, will be enough to carry the game. The jump causes a headache, while the camera is moving, but overall isn't really good execution. It's mostly there because I wanted the B button to do something.
I think it might be a combination of jump, jump attack, and screen scrolling causing a looping issue. With the Chromatic, I can force the slowdown doing that, but it shouldn't continue throughout all parts of the stage. I know the browser version does some funny stuff. IDK.
Thanks for playing. I also would like to be the first. That sounds like a fun achievement.
I do, but I need to setup a new shop online.
I'll update my newsletter list when I'm ready. I don't know how long that will be though: https://zc.vg/hrVkA
GBStudio.
I work in Construct 3. Here are some more of my games: https://saltandpixel.com/arcade-beta-v1-1
This weird graphical glitch. It has to do with the looping bg stopping to fade the stage out. I'm not sure why it happens.
It changes everything not in the loop. It's odd.
1. Is this preventing your from continuing the game?
2. Try using https://mgba.io/ - That's what I play/test the game with.
There will be boxes. I held a pre-order in OCT. '23 for physicals and ordered a few extra PCBs (small window to get a physical game).
I'll also hold another pre-order later in the year. Make sure to be on my mailing list to get first dibs: https://zc.vg/hrVkA
Hey! Thanks for sharing. This often pops up on emulators. I recommend using mGBA (https://mgba.io/)
It has something to do with the emulator trying to mimicking the GBC Hardware CPU.
If this shows up on hardware, I'll need to what was happening before this popped up.
Correct! There are a couple of ways to get the game on hardware.
- One method I use is an EZ-Flash JR. There is also the Everdrive GB X3.
- With a cart reader/writer (https://shop.insidegadgets.com/product/gbxcart-rw/) and rewritable cart: https://shop.insidegadgets.com/product/gameboy-2mb-32kb-fram-flash-cart-ultra-lo...
- It works on handheld emulators too. I have an Anbernic. There is also Chromatic and Analogue Pocket, but I don't have either of those to test on. There is also FPGA emulation, which I'm not too familiar with.
If you wanted to play on PC
- You can use emulation. I recommend https://mgba.io/ (Quickest way)
- If I ever figure out how to package into exe, that could be an option too.














