The Update has been made on the latest Devlog! :]
Salixs
Creator of
Recent community posts
Hi! Hope you're doing well!
The game status, at least for the immediate future, will remain on hiatus. However, I have some exciting news coming in about three months (if all goes as planned).
I will post an update on this Itch page when the time is right and will be asking for your support! But for now, rest assured,that the game is not canceled!
- Salixs
Aw thank you so much for your kind words! There's a LOT of thought coming into almost EVERY choice in the game and how they affect the later parts of the story, so it's nice to see appreciation in that regard.
But remember! This is just a game, so please try to not get too stressed and just enjoy your experience! The game is supposed to be more on the lighthearted side (at least for now), so it should be relaxing and fun!
Glad to know you're enjoying the game :]
I do plan to update here! So sorry for the silence, finals week is absolutely destroying me :(
I'm going to try to finish Niko's update for patreons so I can have an update in patreon at the same time Zack's update is live for public.
even if I can't finish Niko for patreons, the Zack update goes live this friday
Hi! I looked into it and realised it was a mistake on my part, I apologize for the inconveniences.
I've had a lot of compatibility issues with the code but I'm pretty sure the game should be perfect now.
The updated code has been uploaded to itch. Please download again and make sure to tell me if you encountered any other problems :]
Hope you enjoy!
Hello! Allow me to answer some of your questions and concerns!
First off, all of the name tags on this Itch page are correct! You will just have to reach a certain point in the story for them to make sense :]
About the looks of the characters, well I can't say much without spoiling but all of their looks have a reason for being that way and most of this is actually going to be touched upon in this next update!
About the dateables, Well, I'm sorry that you felt misguided into doubting if the characters were dateable or not! I'll make sure to be clearer on that :]
The reason the sprites are shown in a specific way in the VN is merely to facilitate coding, but since now I know some of you are really into details with them then I'll try to be more attentive.
About the CGs, I decided to make the first three CGs of the game in the extra-content mode. The reason for this has nothing to do with the story itself, I just wanted to give said content more emphasis so people keep an eye out! If you must know, there are plans in a VERY near future to make CG'S for the main story! Hope you keep an eye out for them :]
And lastly, thank you so much for all of your feedback! Some creators don't like receiving them but I have to say the way you expressed your issues was constructive. Thank you, and I hope to see you in the future.
Aless
Yeah, everything is alright! Thanks for asking. Here's the progress of the update.
The beginning and ending of the day is done and coded alongside Niko's activity. I'm halfway done through Zack's and I don't have much progress with Derrek yet. Out of the 5 new sprites I currently have 2 coded in, 2 that need coding and one that I'm still doing the design.
Since I've taken some time to release the update, I was thinking of dropping Niko's day tomorrow, Zack's next week and on the 15 Derrek's.
If it's any comfort, I'm working along side the fourth update with this third one so it takes less than the usual (2-3 months).
About the surpriseeeeeee, I don't know if I should release it along side this update, but it's finalized and waiting to be used.
I was gonna make a poll on the discord server to determine if I should release the content per week, or just wait for the full blown out update. If you wanna vote then here's the link!: https://discord.gg/Bt4QawXZKH
ALSO LAST THING SORRY FOR THE WALL OF TEXT
This update requiered a LOT of coding due to how the Affinity will work on the game and how it will affect the routes, so I hope you understand the time taken.
Aless
(sorry for grammar mistakes im kinda on a rush)
Hello! I would like to apologize for not making an announcement, but I got sick after my move so I had to stay in bed for a week :c
I, yet again, am postponing this update. My apologies in that regard, it is becoming a common occurrence and I don't like it. I will work even harder so no more postponing happens and I can have that 5-6 weeks update schedule that most VNs have.
On another note, I have seen some of your comments on the survey and other social media platforms and I'm really happy that my game is starting to become more popular. So thank you all so much!
Now, you might be asking, why is this update taking quite a bit? You even released a build 2.5!
Well, that's because I had a mess on my code that needed an update, combine that with 5 new sprites, a sprite rework, 2 illustrations I did for the extra content along with a day3 for everyone WITH text variations depending if you did an activity the day prior... Yeah, this was a lot for little old me.
The update is incredibly close to done and I'm not sure when it's releasing so I'm not giving it an actual release date. You can rest assured that it won't take any more than 3 weeks though! (End of September)
Much love and sorry for the quick note
Aless
PD: I got a surprise for all of you in October ;)
I'm deeply sorry for not announcing the delay, I have barely gotten time to work on the VN. The good news is that the main script, the CG, the rework of the sprites, and most of the rewrite for day 1 are done. I only need to edit and code day 2 content. I would like to give you a time frame for the release but I haven't gotten much free time lately and next week will be hectic but rest assured that the update will be out before the 31st.
Thanks for your patience!