wish there was a version of this that didn't have a time limit on turns. ah well!
Recent community posts
seconded for the request for some sort of visual marker to tell me what layer / block a star is on. i'm really enjoying the game, but trying to suss out various distances without a guide distracts from the best part of the game, which is trying to think in terms of trees. besides that, i'm really enjoying the game!
i think the game would be better if it simply disallowed self-collisions instead of killing you for them. that particular rule from snake does not work well with the turn-based rouge-like format imo... all it does is instakill people who accidentally hit the wrong key on their keyboard