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sainsrob

11
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A member registered Feb 21, 2023 · View creator page →

Creator of

Recent community posts

That would be smart to make the consume hitbox bigger. And hopefully a more complete version of the game would capture that feeling more often!

I really liked playing this, there was enough clues in the world that I only had to end up guessing on a couple names and even then, I might have just missed something. I thought grabbing the words off of anything in the environment was really cool. The only issue I had was sometimes it was hard to see everything on my clipboard. One of my favorites I've played so far

Thanks for the comment! If the game was longer, I had thought about forcing the player to get smaller to progress as a way of making sure they were the right size for a particular room or segment. That would be really interesting to be able to go back and pick up part of yourself that you left behind. It was hard to make encounters that could use the teleport while not making it OP. 

That makes sense! I'm running out of steam for this project but next time I'll definitely add something like that. 

Driving in all of the environments felt smooth

The vibes are great. I really liked the art and the sound design. I was a little confused why some deliveries went wrong while others didn't but kept going because I was intrigued by the stories.

I'm not sure how to make it less laggy on the browser, I'm trying to fix it. Thanks for playing!

The art was really good and fit the theme! I felt like I was getting upgrades too frequently

Fun game once I got the hang of it!

Haha I didn't even think about that being an issue, I can see how that would be confusing

Spent time playing this when I should've been working on my game the past week