hi!! could you add platform tags to the downloads so itch app users can download the game that way? tysm!!
SageSanctum
Recent community posts
Hello!!!
I think for the latest build you uploaded of the game, the platform tags for the downloads were incorrectly selected. I use the Itch app to keep all my games organized, and it's only letting me download the Mac version or the Demo despite me having a Windows pc & from looking at the icons next to the download options on the page, the "MAC" version has windows/linux/mac all tagged and the regular version
only has mac selected, as seen below:

Whenever you have a moment, could you take a look at this? I would love to resume playing on the itch app if I could. Thank you!!!

Some of my favorite webtoons/manga that have yanderes involved are Secret Alliance, Dreaming Freedom, & Firefly Wedding. Some other yandere games on itch I liked include Karamu by Chattercap, Sweetest Valentine by sylvan, My Darling by WaterHorseGames, Binary Star Hero by CONCRETEPARASITE, & Solipsism Reigns by Melancholy Marionette. There are a lot of cool yanderes nowadays, I hope you can find some good inspiration!!
Yes of course! So I had gotten all other endings before I tried for this one, so idk if that's a prerequisite. Regardless, these choices should get you there:
- Create character
- Skip Demo? > NO
- "I'm good. How are you?"
- any food (I chose pasta > carbonara)
- Insist on paying for your meal yourself
- "Do you have any siblings?" > Distract him
- "Got any pets?" > "That's a little much"
- "Are you okay?"
- Be honest with him
- Take Liev's hand!
- Return the favour
- Say no
- Don't do anything
At this point I had 7 affection points and got Ending 6: TRUE END. Good luck!
AAAAAAAAAAAAAAAAAAAAAAA I was waiting to post a comment here on the main page until I got all the endings and WOW you outdid yourself!!
This is truly a gem. I loved how you were not afraid to make Liev's character as dark as he should be, I'm glad you made Quinn (the MC) their own proper character, and ALL the endings were interesting and fun to experience. I loved the CGs, too, and could tell you put SO much work into them!! On top of all that, the True ending was a really satisfying way to wrap up the story. Well done.
You did a great job and should be so proud of this!! I'm proud of YOU!!!!! Thank you for sticking it out and finishing this project. <3
Nahhhhhhhh renpy is a beastie so things slip through the cracks ez. Bugs happen to the best of us!! I'm happy I was able to help you find solutions quickly!!
--
RE the typos: I think I only saw two, which is really great! You did really amazing with this whole thing for sure =^.^=
Sorry I don't have the exact script lines this time, but right after the line where it says "Shit. He saw right through me. But I can't act scared." the next line says "Sp I just nod." instead of "So I just nod."
The OTHER one I'm still trying to find again. Between my first comment and trying to get the true ending I got lost in the metaphorical sauce and I forgot where it was LOL it was another small typo like "be" instead of "he" or something like that. I'm still looking for it & will let you know when I finally hunt it down.
--
RE the music: I went and replayed the scene again and the music cut when his eyes change during the lunch the first time (when he first starts showing his yandere tendencies). But, right at the line where Quinn says "Holy shit." I thought for some reason it either cut again or switched to a more menacing/tense background track before switching back to the regular orchestral track when Quin shouts "Liev!" to snap him out of ranting about the waiter? But it's entirely possible that I just hallucinated that LMAOOOO. No big deal, in any case. It's probably not a bug. ^.^
--
Anyway of course no problem!!! Happy to assist & thank YOU for making such a lovely game :)
I found a couple! The first is a bug with the endings list in the extras screen, here's the exception:
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/endings.rpy", line 471, in script
$ grant_achievement("Ending 1")
File "game/endings.rpy", line 471, in <module>
$ grant_achievement("Ending 1")
File "game/extras.rpy", line 185, in grant_achievement
renpy.show_screen("achievement_get", name=name)
Exception: Screen achievement_get is not known.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/endings.rpy", line 471, in script
$ grant_achievement("Ending 1")
File "renpy/ast.py", line 821, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/endings.rpy", line 471, in <module>
$ grant_achievement("Ending 1")
File "game/extras.rpy", line 185, in grant_achievement
renpy.show_screen("achievement_get", name=name)
File "renpy/display/screen.py", line 1327, in show_screen
raise Exception("Screen %s is not known.\n" % (name[0],))
Exception: Screen achievement_get is not known.
Windows-10-10.0.22621 AMD64
Ren'Py 7.8.2.24090902
Pulsatio Cordis 2.0
Sat Nov 9 23:07:07 2024
```
That ^ one is pretty much the same with all of the endings I've gotten so far. The other I've found is:
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/endings.rpy", line 1942, in script
"There's a steaming plate of [lunch] sitting there. But what does that change?"
NameError: name 'lunch' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/endings.rpy", line 1942, in script
"There's a steaming plate of [lunch] sitting there. But what does that change?"
File "renpy/ast.py", line 2573, in execute
Say.execute(self)
File "renpy/ast.py", line 615, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports/sayexports.py", line 132, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1440, in __call__
what = self.prefix_suffix("what", self.what_prefix, what, self.what_suffix)
File "renpy/character.py", line 1354, in prefix_suffix
return (sub(prefix) + sub(body) + sub(suffix))
File "renpy/character.py", line 1334, in sub
return renpy.substitutions.substitute(s, scope=scope, force=force, translate=translate)[0]
File "renpy/substitutions.py", line 373, in substitute
s = interpolate(s, variables) # type: ignore
File "renpy/substitutions.py", line 86, in interpolate
raise e
NameError: name 'lunch' is not defined
Windows-10-10.0.22621 AMD64
Ren'Py 7.8.2.24090902
Pulsatio Cordis 2.0
Sat Nov 9 23:27:57 2024
```
Additionally, there were a couple typos I found (I'll have to go back and find them, I'll hit ya with another comment when I get the chance) & I could be completely wrong because I played the demo like 2 years ago LOL but I think there was originally some music stopping or changing or something similar (to add suspense) during the lunch scene that is no longer a thing? Unless I'm not remembering correctly and it was never a thing, haha
anyway, hope this helps a bit!
Hi!!! Another fan of live2d here! It's one of my favorite things and I think it really made Karamu stand out; that one was how I discovered your work~ I can totally understand adding in a still version for android and not using live2d for future projects (since it seems like that's a ton of extra involvement for you!!) but I definitely was one of the people enamored with it in the games you've already made & would love it if there was at least a version of them that stayed as they were.
I'll still be sticking around for all your future work, either way! Best of luck with your projects(: