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SafeLizardz

10
Posts
4
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A member registered Apr 07, 2026 · View creator page →

Recent community posts

No problem! Thank you for replying kindly in turn and using the feedback. I saw it was still in development and already am addicted, this is the kind of game I buy for $5 and spend hundreds of hours on. (Not kidding.) It's also not a carbon copy of other text based games which was a relief. Have a good day!

Thank you so much, it works! It tried to white screen again for a sec and startled me. Whew. I appreciate the link. 


This is one of the only games I can play on this tablet now, thank you! (bigger games don't even load, lol.) I'll let you know if there's any bugs for the website version.

Darn, won't load on mobile despite update saying it works on mobile. Might be my budget device, though. Any idea for minimum specs for mobile please?

Very excited for the prestige system. Thank you for your detailed posts, they're fun to read and keeps me coming back to itch.io to check if there's an update. :D

Feature suggestion 

1: How about queuing? (stacking actions) 

2: Possibly reordering them via click and drag? 

As in for the first option: To be able to set up multiple jobs through a few months and or years and keep the game running. The option to play actively or idly would both add a popular tag to this game, and give players more options. 

~

The game is very active and could be played idly while studying or working (giving excellent breaks with relaxing gameplay.) Especially since the market seems to have fixed the rations issue with that passive buff of 1/month. I was thinking how this game would be perfect as a study companion since I like to take short breaks during my study sessions and heard others do the same.

I got this when around 29-30 years old and passing the month with low vitality. 

Bug Report 1

Bug: Scroll over something and it stays sometimes, making you unable to view other things.

This is fantastic. I was actually going to suggest a prestige system with levels and such and this is actually so much cooler than a skill tree to me since I love buildings and such. Excited to see what you do with this next! 

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That sounds like a fantastic idea! I love playing demos and reporting bugs.  A discord also means you can open threads for bug report.  I would join. 

A game engine sounds really cool. I'd like to hear more about that in posts personally. There's a lot you can do with this and it's great to hear you already have more ideas. A lot of these kinds of games just get abandoned after the first version which is a major bummer. Thank you for your reply!


Edit: I realized that you can also make a feature suggestions channel for your discord, I'll be posting a separate comment for a feature suggestion, lol! 

I love text-based games like this so much, thank you. I agree that it's too close of a space to manage getting a class, especially since it's hard to read when a study-path closes, especially since you don't know what you'll need it for. (especially in later class-playthroughs.) 

That being said, it's fantastic as is besides this. I thought this game was finished and was sad, but reading comments and seeing you're still working on it made me really happy. 

On the creative side: 

The naming of things and the design choices are excellent. The UI is nice and clean while being aesthetically pleasing. :D 


I hope you have a great day!