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Saeder

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A member registered Mar 21, 2020 · View creator page →

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How did this happen? 

Make a save using the console ( [TAB], then enter the command: forcesave ), then reload. 

Maybe use F4 to reset the character. (this returns to the player's house)

If you have a screenshot that would be great.

Here for information:

https://www.saeder.ch/index.php/the-game/advanced/advanced-options/

Before clicking on New game, in the options, check:

That may help.

(The game does not work ( or works very badly ) with an intel(R) UHD Graphics)

Move towards its head (once it is dead). An option will appear to give him a potion. This will shrink it and then it can be swallowed.

You need to have a shrinking potion (the white potion) with you. ( have it in your belt, not in your inventory )

If you don't have one, the statue at the entrance gives some.

The teleportation spell is random. In general, it teleports the target into the stomach, but it can also do anything. It is not possible to predict this. ( random can be modified in custom.ini )

Centaurs aren't finished yet, they don't know how to fight and haven't learned how to swallow prey.

The MC can't swallow alive prey other than with an arrow or the teleportation spell (he can also use enemies' weapons and their swallowing abilities). But he'll learn new skills later. ( maybe with quests )

(1 edit)

This location doesn't contain stomach acid, so it takes a long time to kill prey (with a griffin, it takes a very long time).

And Andrice uses a spell that reduces the size of the prey, which is why she can put it inside her.

  •  When the prey dies, after a while, it will be transferred to the stomach.
  •  If Andrice is having sex, this will lubricate the passage, and she'll be able to push the prey out of her.
  •  The MC can also swallow Andrice, to digest her and her prey :)

I will, one day, migrate to Unity 6 ( according to Unity, this will increase performance. ). Otherwise, I've tried several options, but it doesn't work with the current version I'm using.

And with each version, I try to optimize the textures a little.

You can use the teleportation spell [Y] or [Z]. You can also pick up enemies' weapons to gain access to their special attacks (Mace (Small Goblin), GreatSword (Goblin male), Scythe (Succubus), Axe (Warriors)).

And the MC will also learn new swallowing skills ( later )

I'd like to, but I'm not sure if it's possible with Unity without it ending up as a lot of pixels ;) ( and I don't know how to do that )

And yes, the next enemy will be a human/carnivorous plant.

Complicated to find out why, but I know that when a friend is reanimated, he comes back with few health points, and that's a problem, so I've changed it for the next release.

( She hasn't swallowed a poison potion or a mushroom? )

(1 edit)

You have to interact with its head. ( To make her swallow a shrinking potion. The statue at the entrance to the room dispenses potions.)

Unity does not support HDRP for mobile. So I can't make a release for mobile.

Unity HDRP

I've noticed this, and found out why, at times, Eloimaya disappears. 

But, if you have a save game with the problem, that would be great, to look for the problem.

(Savegame location)

As soon as I've finished testing the dungeon boss. I'd estimate 1-2 weeks.

I don't think the game works on an iRIS Xe.

Try disabling hair, grass and sky in the options.

In the next version, you'll have to kill the boss to access the chest. The boss (and the contents of the chest) will reappear every 32 hours (in-game).

But it will not be possible to craft runes.

The maximum capacity of the belly increases slowly each time a prey is digested.
It's still not very well balanced, so it's best to deactivate it in the game options, or with the console.

https://www.saeder.ch/index.php/2025/01/01/belly-size/

You can't, it's a quest item, and the quest to kill the boss in the dungeon doesn't exist yet.

But it's planned for the next version.

It depends on my free time. I haven't defined a schedule.
For example, adding a dungeon takes a lot of time (2 months), a new enemy takes 1 month.

Before clicking on New game, in the options, check:

That may help.

(The game does not work ( or works very badly ) with an intel(R) UHD Graphics)

Yes, it's a known bug (I made a typo in one of the functions).

This is a */?%& bug I've been tracking for a while :) You can try to force a savegame by opening the console (TAB) and entering the command: forcesave

Yes, this happens from time to time (it's a bug). But I haven't taken the time to fix it yet.

https://www.saeder.ch/index.php/the-game/items/

The acid potion is missing. ( you need 2 acid mushrooms and a full bottle )

You can add lots of custom sounds to the game.

https://www.saeder.ch/index.php/custom-sounds/

C:\Users\xxxx\AppData\Roaming\Valley of the Predators\
or
%USERPROFILE%\AppData\Roaming\Valley of the Predators\

iReformationChanceChild = -1  ;   -1 to 100   ( chance for children to reform the MC. -1, use default values ) 
iReformationChance = -1       ;   -1 to 100   ( chance for enemies to reform the MC.  -1, use default values ) 

For the MC:

- If Andrice follows the MC and she's not busy, she has a chance of reforming the MC.

- The predator that has digested the MC has a chance to reform it. ( configurable in the custom.ini file )

( but all is random )

(1 edit)

By having sex with a male (archer or goblin)

Or by using a phago-crystal. ( you have to throw it on the ground, then use it ) There are some in the house chest, for testing.

 ( It's explained in the help section on the game website )

(1 edit)


placefriendatme goblinsmall

You can use the ‘setweight’ command to change the weight. And there's a slider in the options.

Open the console [TAB], click on the target, then enter the command setweight 0

It's not possible to make all enemies naked. But there is a console command to remove the target's clothes. removeclothes

Open the console [TAB], click on the target, then enter the command removeclothes

Is it possible to have more information ( windows version, CPU, GPU ) ?

And also, if possible, the Unity log file:

%USERPROFILE%\AppData\LocalLow\Saeder\TheVoreGame\Player.log

A crash on the desktop is generally a bug with Unity itself. Is it possible to get the Unity log files?

%USERPROFILE%\AppData\LocalLow\Saeder\TheVoreGame\Player.log

I may add in the future cock vore. If it doesn't require too many changes to the game.

It's not a village, just a small house along the road.


Before clicking on New game, in the options, check:

That may help.

I'd like to release the next one at the end of November / mid-December
It depends on how much free time I have to work on the game.