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SadCrawler

26
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3
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A member registered 28 days ago · View creator page →

Creator of

Recent community posts

Conceptually, this is the most creative submission I've played so far!

I wish there were either checkpoints or some level randomization, because replaying everything from the beginning borred pretty quickly. But the core concept of constantly changing post-processing effects is really cool!

I NEED to know - HOW DID YOU MAKE THIS?! This is awesome!

The words every game jammer dreams of in their wet dreams

When I finally found the ability that lets you push objects, I was sooo happy =D Great game!

It really is damn stylish!

One thing I noticed, though: I find it hard to care about the extinction mechanic. I just want to keep growing my mushroom empire bigger and bigger, but the game punishes me for doing that. Just sharing how it felt to me!

Holy sh! We have a new champion =)

Great atmosphere! Unfortunately, I fell to my death on the stairs like 10 times - I'm really bad at 3D platformers =(

Thank you! What is yout best result?

Thank you! Great result! You're the champion so far =)

I found the bug — if you scroll down the page or switch to another browser tab while the game is running, the music turns off =(

Damn, I thought it was all pretty simple - typical mistake. In general, it’s pretty hard to do anything “wrong” in the game: buy units, watch them auto-battle (you have no control over the fight itself), then buy relics (passive bonuses), and repeat until you lose =)

Thanks!  Just curious - was the music not playing, or did you just not like the track?

You added leaderboard... crazy! Good casual game, nothing to say

Font: https://datagoblin.itch.io/monogram

Awesome 1bit sprites: https://vurmux.itch.io/urizen-onebit-tileset

Hard to understand, or hard to beat? What level you stuck?

A great Sokoban upgrade. I was stuck at level 9, but I'm not very good at puzzles.

Nice little concept

Thank you! But fyi -  I used kenney.nl asset pack

Thanks! I tried to as fast as posible get what I consider a "real game" (for example, all the pixel art from a free asset pack)

I haven't time tomorrow, so it's unlikely much will change before the deadline. Please leave your feedback, especially if you want me to check out your game too!

I haven't time tomorrow, so it's unlikely much will change before the deadline. Please leave your feedback, especially if you want me to check out your game too!

Thank you!

These are basically the main references. I played Clickpocalypse a very long time ago, but I really liked its vibe - watching heroes clear a dungeon on their own, and making some management decisions. At the same time, I don’t really like classic idlers: I love roguelikes, I need challenge in a game.

ASCII graphics seemed like a way to attract the right kind of audience - people who would understand that this isn’t just about dopamine, but also has a bit of hardcore in it. I’m still not fully sure if that idea really works, though.

Thanks! I felt like the party sometimes “scattering” into different rooms added a bit of life to the game - like the characters “didn’t agree on the plan,” lol. But yeah, it’s probably more of an annoying situation than a funny one

I see you, witch! Thanks =)

Tottaly agree, thanks

Hi! This is my first time publishing something on itch, and I honestly have no idea if anyone can even see my game page.

If you somehow wandered in here, just leave an "@" comment - that way I’ll know that someone actually saw the page