Thank you, glad you enjoyed the game :). Fish not being fast enough was something I was concerned about as well, glad to know it was just right :)
Sachit Nanajkar
Creator of
Recent community posts
Did mean to make it as a clicker, however the original idea was to have limited number of jobs a thief could do before their 'Loyalty' (a feature that was discarded due to the time frame) went down and that basically gave the player a reason to hire. Still would keep working on this game idea since I think I could really turn it into something more in the future. Glad you enjoyed the game :)
Thanks for the feedback! Yeah, the clicking, surprise spawns, and bullet speed are definitely things we noticed too. It was our first time using Godot and GDScript, and we had a lot to learn in a short time. Appreciate your patience and insights. Will definitely look into the enemy spawns, bullet velocities and designing in a way that players wouldn't require to constantly keep clicking. Thank you for playing our game :).










