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saamato

5
Posts
1
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A member registered Mar 24, 2025

Recent community posts

Awesome game, a fun waste of time! I had a fun run of the demo all the way to the end. 

I had one unfortunate point, though, where I was looting one of those one-off chest loots and I had full inventory. There was a nice blue gold ring there and I wasn't able to get because I couldn't figure out a way to discard items from the inventory to make space (if that's even a feature?) and had to leave the rest of the loot I couldn't pick up in the chest. When I returned, the unpicked loot was gone, from which I assume the chest was flagged looted.

I would say the key feature missing in this interaction was the inability to discard items from the inventory if I'm not mistaken about its inexistence.

Another tip: use the chest key on the last turn of the chest clock cycle to maximize the reset that the new chest grants.

Captivating game design, held my interest through beginning to end. 


A tip: spell relic is easily the best relic, it practically doubles everything you do with spells, which is a lot. Just build for magic vials with the chest keys once you've got the spells. Also the best early-game spell is the chest clock delay, you gotta go for that first.

Cool game. As it is, in the alpha version, I feel like it has more appeal towards mobile players than desktop, being so grindy and timewastey towards the end. Maybe that'll be different in the full release. I enjoyed it.

with a car you can go anywhere you want