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S77ToSeMi

7
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A member registered Jan 23, 2023 · View creator page →

Creator of

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getting over it but it is minimalistic :D I like the idea, I had a lot of fun playing it. 4 hours is a good time for programming the core and I think if it had more time for playtesting and polishing, the game would be perfect :)

Hodně štěstí s maturou, nenech se hlavně zastrašit, pak bude všechno dobrý ;)

I am not sure if this game is over the top or over the edge.

Overall, I like the theme of this game, the visuals, sounds and the music are nice, sound design is very good. What bugged me during the game is in my opinion very aggressive camera and the pixel perfectness of the jumping, not being very responsive to the input (that made the jumping annoying). What could have fixed this are coyote time and having a little time offset to remember that the player pressed the jump button. They are small tweaks, but make the platformer experience way better. Here is a nice video where they talk about it: https://youtu.be/yorTG9at90g?si=2xSYRct0avFVh5VM&t=570

Nice game :)

You could say the death is…

BAD TO THE BONE!

Brum :) nice game

(1 edit)

Brum brum :)

(1 edit)

Hello, thank you for your comments, remarks and criticism, we will take it to our heart. One of the reasons, why is this game on itch in the state it is in is because we were short on time and we were glad to at least make it somewhat playable 15 minutes before midnight. This also gave us an important lesson about finding what is doable in 48 hours and what should be scratched...