Tallies and tilecrawling are both genius changes
s3rvant
Recent community posts
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Gotcha so only knowstones from the current run. Noted.
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I see what you mean however this doesn’t make sense to me due to “when using mastery, you may ignore immunity by paying knowstones equal to the rank of the item you play”; so if I’m reading that correctly then I would need to pay at least 1 knowstone to defeat the Queen yet only gain 1 knowstone from that exact defeat making it impossible to profit knowstones from such an exchange.
Perhaps to save space on the single sheet rework the knowstone area to an empty box with “3” pre-printed and just have player update the number as they earn/spend them? Would think much less space would be needed to cross out old value and write a new one and that would free up room for some of this updated design.