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S0mnire

43
Posts
1
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A member registered Apr 26, 2025 · View creator page →

Creator of

Recent community posts

To be honest, I'm not entirely sure how volume works in Godot, but if it's like other software, it definitely could've been done. Also, the branching paths were planned but just didn't happen. The ASCII art was actually supposed to be vector art like the rest, but I just ran out of time between work and development, haha

Look, the idea is interesting, but if you're into AI, you have to ask yourself: how much of the game is actually yours? Asking for help with a confusing bug, a new mechanic, or even the art is fine, but the whole game?

Your little meteorite is so cute! But man, I’m terrible at it—I couldn’t even get past level 1. XD

Fate brought them together for mass destruction. There are some people you just don't argue with—they simply want to watch the world burn

Yeah, I love these kinds of games! I'm just a bit worried because I played it until I hit a 100m record, haha

Really cute, I loved the idea! I know time is usually tight in jams, but adding different colors for the various objects would have given it a really nice special touch

If you say you used the limitations well, I believe you! But jokes aside, the game is solid. The controls are responsive and nothing glitches out. The only thing is that those white things are way too fast—they humiliated me 4 times in a row!

I tried to play the game, but it just keeps moving upwards and crashing into the ceiling forever. I can't seem to control it!

I really like the art! It’s a style that looks simple but is actually hard to keep consistent. The background SFX was good; the only thing was I felt a bit lost on the first mission. Once I realized the camera moved, though, it was a breeze. I liked it overall!

I used to have a trick for these types of games—I remember the one with the sledgehammer in a pot. The trick was to spin the mouse really fast around the character; it makes the game so much easier!

The controls feel very responsive! The only weird thing was that when I hit the skull while mid-air, it sent me flying in the opposite direction at high speed. It actually helped me out and was pretty funny, haha.

The game works like a charm, the theme is original, and it’s a robot! What more could you ask for?

It felt good, but having those attacks in a really evil color like purple or red would have given it a more villainous vibe.

Maybe, just maybe, I don't know how to read. That’s why I love making time for jams; it's phenomenal to see how different interpretations of the same theme and limitations emerge.

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The game is great! The story is an 11/10 ever since the blonde girl died. I got a bit too curious, though, and spent 2 minutes wandering outside the map trying to find the camera's focus again.

It's pretty obvious from a mile away. I feel like I really underutilized it; there was so much more I could've done with the RichTextLabel

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I think I lacked some depth; there aren't many synergies. I wanted to stack 3 or 4 events at once to create an amazing combo, but it wasn't a time issue—my creativity just failed me! XD

P.S. I had no idea about the end menu thing; I'm fixing it now so no one else runs into any issues, haha.

I'm honestly impressed that you pulled off a project with this stack in just 72 hours. Managing Node, Electron, and Phaser in such a short time and delivering this level of quality is amazing. Great job, I really enjoyed it

It’s a really original idea! I’m not sure if it’s too easy or if I just used up all my luck, but I won without even moving, haha

Wait, I didn't actually upload it? I was 100% sure I had already done it. My bad!

The plot is so curious, but the game is fun. I fully support the horse's cause—let's get him that divorce!

I liked the concept and the control scheme! Even though I haven't quite mastered it yet—I'm just really bad at it, haha.

Such lovely pixels! And hey, thanks for adding an option so that those of us who aren't great at it can actually win.

It looked so cute, and I really didn't expect that plot twist, but I didn't feel cheated at all!

I didn't know I needed this, and I definitely didn't expect it, but I love it. I really love it!

The game is quite complex, but it’s a lot of fun! Unfortunately, I couldn't beat it in 3 attempts, but I really liked it. Games aren't always meant to be easy, so I'm not complaining!

A collaboration will be imminent when the world is plunged into absolute chaos. That is when physiology and psychology shall unite to save us all.

The concept isn't bad at all, but I couldn't really play comfortably. The screen didn't scale properly and I could only see a part of it, though the idea itself was good.

The game is unique, but it's definitely on some heavy drugs—sometimes it would register my inputs, and other times it just went totally crazy.

What can I say? This doesn't even look like a three-day project! The art is impeccable, it even has a settings menu, and the racing/card game hybrid concept is just great.

To be honest, the concept isn't very unique, but the art definitely is! I especially loved the elimination animation.

I really liked this game! I never thought cooking and an equine would be such a great combination.

Quite entertaining! The controls are super intuitive, and I really liked the concept.

To be honest, I noticed the checkbox issue, but I was too short on time to fix it. Still, it's great feedback for the next jam!

I also wish I’d had more time to make it longer, but I’m still very new to this and was short on time. The checkbox thing was a total miscalculation on the length of the answers.

The ending was definitely a bit rushed. I didn't have enough time to add more questions and options, or even to balance the scoring system.

This game is awesome, although it made me realize I wouldn't even make it as a horse doctor.

Super fast-paced! Fits the limitation to a T, even if I couldn't master such a crazy steed myself.

The game is one of a kind, I love the idea, but I felt like a bit of a degenerate gambler trying to get just one win

The art is really lovely, the idea is original, and the darkness effect is phenomenal. I think it’s excellent for a jam that isn’t very long.