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Ryukode

5
Posts
A member registered Jun 04, 2024 · View creator page →

Creator of

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Very nice visuals, love the grid shader especially. 

It is a bit laggy on my M1 Mac in the Browser, but that is not unusual. The Puzzles are quite hard , i gave up on the third one. More flexible solutions would make this much more fun, but that also requires plenty of playtesting so yeah.

Also, nice idea fitting the theme. Great Job!

This has great potential, i love the art direction and music, reminds me of Post Void.

I think a bit of playtesting would have been able to improve gameplay, starting the game i did not feel like i have time to read the dialogue because i kept getting shot at, but i get that there is not a lot of time to polish everything.

But especially the Main Menu and Machine Gun really stood out to me. Great Job.

Very fun idea! I love how the art looks very fitting together, idk if its the colors or the style :)  I did feel like a little background music would added a lot to the experience.

Your devlog speaks from my heart, i also had such detailed personal ideas, but in the end i did not feel like rushing to get everything i planned done.

Nice game, love how the upgrades stack up, makes for great chaos later on :) 

Hitboxes around the arena would be a nice addition, also some balancing so that enemies are not one shot by the aoe upgrades (makes the normal attack unnecessary).

The Art is also very cute!

Thank you! Appreciate the feedback, at the end i did not have enough time to make more art and a system for spawning enemies, but i plan to keep working on it at least until the GMTK Game Jam :)