Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ryanat

73
Posts
5
Followers
3
Following
A member registered Jun 09, 2018 · View creator page →

Creator of

Recent community posts

Thanks for playing!

This was a lot of fun. Love the mix of text-based adventure with the ASCII art + map. The music was well picked to add to the weird atmosphere as well.

I got as far as the cave guard but got stuck there. Pretty sure I know how to scare him off, but I combined some things in the wrong room and couldn't take the new thing with me to the guard.

Great job!

I like this one! The visuals are super nice (love the limited palette), and while the audio was a little repetitive, it did a good job of indicating what was going on. Maybe consider adding some pitch shift at random each time a sound plays to freshen it up for the player.

There's obviously a lot more you can do with the actual gameplay too, but the one thing I thought it was missing was some visual indication of progression - even just a number for what 'round' you're up to would be great!

Really good job.

What a nice entry - very relaxing, and a lot of fun to organise everything, even just the random bits and bobs around the house.

The art and music are really great too!

Really great job, especially for being on the Pico 8!

Fun entry! Nice spin on the papers please style cross-referencing gameplay

My only thought was that it would be nice to have some indication of progress, like knowing you're on bag 13/20, but otherwise I enjoyed seeing all the little references throughout.

The anagram for the name was a nice touch!

Thank you for playing and for the kind words

Good job finding all of the critters!

Oh very cool, appreciate you sharing the inspiration! I'll have to check that one out too.

I think part of it on your submission is the post-processing / shaders you have going on as well? The simple art is very well done, but that extra bit of gloss really takes it over the edge and makes it feel great imo!

Really unique! I was surprised by how much fun I had playing - and how stressed I got every time the counter got down to just a couple seconds left!

Really well done

(1 edit)

A really clean entry - reminds me a lot of Dicey Dungeons.

Super well presented with a lot of character and great fun to play. Overall really good job


I did encounter one bug with the Spatula card - it said it would draw (didn't have the icon), but it never seemed to actually do it.

Thanks for the kind words!

Now that you've said it, recording all the names somewhere so we can see what people have been naming them is such an obviously good idea! We'll have to take a look at how we'd do something like that in the future :)

Glad you enjoyed it! I definitely got a bit hung up on taking 'good' pictures myself while testing!

We're glad you liked it!

私たちのゲームをしてくれてありがとうございます!

Oh god he wasn't supposed to be naked but he definitely is

Best game of the jam so far for sure! Visually and conceptually really strong with a great execution to boot.

Really great work

The game is beautifully done! Super pretty and the audio is really great too, overall just very aesthetic.

Great job, and a nice spin on the theme.

Really nice play on the theme. Love the use of similar names for everything to add a level of confusion and feeling like it's all a bit weird even when you've been playing a while.

Good job!

Really fun puzzle game - surprisingly intuitive to play even with the controls changing all the time.

Great job adding polish onto the relatively simple visuals to make the whole thing look great!

What an excellent entry for the jam. Super polished an just generally excellently put together - one of my favourites for sure.

Other than the physics on the little coins being really fun and I'm sure there's something great you could do with them, I wasn't really sure why they were coins. Flipping them didn't seem to mean anything other than trying click the other side of them so it was a bit of just shaking the thing until it got to what you wanted without consequence

Great job with all of it, really slick

Fun Papers Please-like - would like to see it developed out more.

The web build didn't run particularly well for me, but the visuals were really nice which is probably why!

Fun game!

I was a little sad when I got to the next level and shrunk back down again rather than keep my size throughout but I really enjoyed it all the same

This one is great and could really be a full game! Really fun take and feels almost like a first-person version of What the Golf

This is really fun and has a lot of potential to be a full game I think

Even though the art is simple it felt very polished still and I'd love to figure out how you pulled that off!

A very unique idea and a lot of fun to play! Really interesting that you can edit it on the fly, but might be interesting to have set areas to tweak the suit so that you need to find the right settings for a number of challenges all at once.

This is my favourite entry so far.

Really nice visuals and an interesting concept - I like the balance between the visitor and human requirements a lot.

I did encounter a bug where to rotate I had to hold left click, then right click, then let go of left click, then right click again and only after doing all that did the piece rotate once and then also drop to the floor so rotating a couple of times was a bit wonky.

But everything else was really great, good job!

(1 edit)

I really like this one!
The visuals are great and the audio works nicely for it.

I did think it played a little slow and could do with lowering the available time and increasing the movement speed, but it was still fun to move everything around to jigsaw the place together!

A nice use of the theme! I really like the art of the different enemies in particular

The game was fun, though I did definitely get stuck / killed before I could move a couple times.

It would be nice if the mouse locked to the game window - without being in full screen I kept clicking out of the window while moving the mouse quickly

This is a really clever one!
Nicely put together and slightly dangerous with how easy it is to do "just one more try"!

Feels very slick for a jam game - really nicely polished!

(1 edit)

Thank you! Yeah we've thought about that since - a map, or an arrow pointing back to your ship would be good maybe

Thanks for the kind words!

Absolutely agreed!
Thanks for giving it a try

Thanks!

Thanks for playing, we're glad you liked it!

I'll definitely take a look as soon as I can for you, congratulations on completing your project and participating in the jam!

Thanks for playing 😊

(1 edit)

What a work of art - thank you for sharing 😂 We have already discussed ways that a proper multi-level version could work

We're glad you enjoyed playing!

The multi level thing is actually a minor bug, but it has definitely given us some good ideas for the future 👀

Thanks for playing, we're glad you liked it!

Thank you for playing!

Thanks so much for the great feedback!

We're really glad you liked it - hopefully we can keep that going in the future!

That's great to know, thank you! Multiple widows could be a great way to put a twist on things for sure!

Thanks for playing, we're glad you liked it!

We'll definitely look into that issue, thank you for sharing!