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RVsash

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1
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A member registered Jun 18, 2025 · View creator page →

Creator of

Recent community posts

Thank you! I've made it a little bit easier based on comments

Nice little JRPG, I like the stile of this game  

I managed to ride the purple cube, and it took me to the finish, although I died almost instantly :D

I didn't immediately understand how I was supposed to interact with the meteorites, but I was able to figure it out. I really liked the random facts about different objects that are displayed when you click on them.

Concept is interesting but the game needed to be more balanced. I don't have enough time to  fill one slot when all other are failing. 

It reminded me of some old Flash game where you had to create a planet from an asteroid on which can form a life and may start fighting with other planets, then transofrm into the star, and finally come to a black hole.

When the situation gets tough, the game seems to start to fall apart, unable to withstand the tension.

Mmmmmm, coffee

looks like a mini version of space invaders.

The concept looks interesting, but maybe it would be better if the main character rose from the depths of the water, with the fish jumping out onto the stairs. t's not very clear from the start that there is another mode for moving objects by pressing E button. It is shown on the cube, but nothing happened when I pressed it.

Thank you for feedback! I've updated game and reduced enemies attack power and Soldiers income in the enemies settlements

Thank you for feedback! I've updated game and reduced enemies attack power and Soldiers income in the enemies settlements

The game looks quite stylish. All actions respond quite nicely. At first I didn't quite understand how everything should work, but when I figured it out, it became quite interesting.

It feels strange that progress between levels is reset, and that there is not enough money for normal defense.

Very convenient and responsive controls. But with each upgrade it seems to become more difficult to play. On the 3-4th wave I simply did not have enough health to shoot all the enemies without taking damage.

The game's visuals are cool, but the controls were a bit too complicated for me. I could only get to the first drop down, and I didn't have enough health to continue.

Nice little tower defense. I tried to get through it the first time without thinking too much, but on the last wave something went wrong.

Yeah, I think I have only 30 after the first fight and I bought an upgrade that cost 30 gold..

Realy cool art stile especially very beautifull cards. 

I was stuck on the second level. Green cube was above me and I'm not able to jump :(

My little chickens... Why you did this evil stone

This game reminded me of the old flash game - Ice and Fire

Thanks, I will try again later. It will be also useful to add Restart option to the game

I accidentally figured out that I can move the guards without killing them, and this made the game much easier. Before that, I couldn't pass the last level in 5 attempts

I don't know how but I won! I'm not figured out what I need to do at start but after playing a bit, I figured out what was going on around me

I've used double jumps. I think it may be because of upgrades (jumping with a big sword is not a simple task)

Great visual style! But somehow it turned out that after the first victory and the purchase of the ability, I immediately lost in the next battle.

The style of the game immediately reminded me of Papers Please. I think this game has good potential for further development.

The concept is interesting, but I didn't understand how to play :(

I managed to escape. The first stage of the game is similar to my usual way from work to home.

And in the second part I was really scared from the surprise :)

Cool game!

It was funny for me when I was left with 1 hp, the second phase started, and I instantly died on the first ball from surprise.

Very cool game!

It's like I'm going to take a walk with my friends through abandoned houses, where no one can do anything alone, but together everything works out. I liked the level design in the game and especially the ability to throw your dudes anywhere as a green character.

I liked the style in which the game is made and the way the character moves his little legs when moving.

I only got to the shell level, I couldn't jump onto the platform there (possibly because of the sword upgrade)

Yep, after update I was able to play. 

Thank you!

Great job with the limitation! The visual style and controls feel really nice.

Great visuals and atmosphere! It's a bit difficult to navigate in space because you can see few objects in front of you. I often hit the wall because I didn't understand where to go. But the game is great!

Interesting mini story. I liked the mechanics with jumps, they feel quite nice. But there are some difficulties with determining the distance to the target due to perspective. But the game is very cool!

I really liked the mechanics with picking up and throwing items. It looks and feels really cool.

And the funny thing is that enemies can also pick up items and get faster because of it.

Concept is interesting, but I didn't find where should I delver a package. Hint arrow leads to the wall.
Also, the player's turn can be sped up a bit, because turning to the side takes 10 seconds (and that's if they don't knock him down). But the idea is really cool! 

The concept and visuals look interesting, but after defeating the first wave of enemies, the game does not allow you to do anything in the upgrade menu :(