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_ruste

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A member registered Jan 28, 2021 · View creator page →

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Dang that music rips haha, combined with the sounds / subtle screen shake that happens on kills is really satisfying. I feel like I ran out of bad guys at one point and I couldn't figure out how to shoot up at the ufos but that was a fun experience! Thanks for sharing your game.

Cool little creature collector! I did accidentally drag one out of the cube and I couldn't figure out how to get them back but it was a really nice experience and I appreciate the time and care you took into integrating a tutorial NPC. Really cool idea with a nice art style, thank you for sharing!

Wow simple but fun concept and the art really elevates it, you all did a great job! Music was fun and rythym carried along with gameplay really well. I also was a big fan of how you set up your credits screen, it felt polished and well done.

Great job, thanks for sharing!

That was a fun little challenge, reminds me of the heist in GTA 5 Online where you have to hack a bank! Great job on the art and music, one little piece of feedback that might help a little is rather than reloading the entire level when you fail you can potentially just add a reset instead that restarts the timer and moves the player back to start. That way you avoid the loading screen :)

Thanks for sharing this! Good job

Cool so far! The use of the limitation was an interesting challenge trying to figure out how to pack all that stuff in the suitcase. Thanks for sharing

The art is amazing! I really like that the environment (although hard to navigate) it tells a story. And the use of the limitation was interesting and unique. Awesome job!

This is so good! Another one of my favorites. The art is amazing, sound design was great too. I thought I was doing good then I ended up knocking everything over and going into debt 💸. Great use of the limitation and a it's a really simple concept but it works well and I could see myself playing for a while if some more mechanics were added! Great work, thanks for sharing!

Thanks so much for playing and the feedback! Per your suggestion I ended up adding a death counter last night while I was fixing the star rating animations. The collisions are definitely funky haha I'll be tinkering with those next. 🙌

Wow I feel like every level had some new cool thing to discover, like the bunny hopping or figuring out if you fly straight into the wind you'll go a lot further. The way you used the quirks of the physics system as mechanics were really really cool and showed a lot of creativity. This was one of my favorites! Awesome job

I came here to say the same thing about the death animation haha, I also thought it was a nice touch that you could hit the ceiling and die and as your falling if you hit another ship or 2 it causes them to crash also. Really cool! Thanks for sharing

Very interesting concept, I really couldn't figure out who was legit or not but I think I made the right call driving past that dude who was speaking in binary 😂. Cool idea! Thanks for sharing

Really interesting concept! I like the quirkiness of the environment / models, I also had a little trouble figuring out how to flip a certain way but I think that was more of a skill issue 😂. The inventory system was a nice suprise, I've never seen anything quite like that.

Thanks for sharing, great job!

Dang that was so fun haha, loved narrowing down who the aliens were and I like your use of the limitation. The first person perspective combined with the 2d screens was really cool and I feel like having to swivel back and forth between screens does a lot for immersion. This has been one my favorite experiences so far in stuff coming out of the jam.

Thanks for sharing, awesome job!

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I also played until I upgraded everything, the rate at which resources were being rewarded as you upgraded structures was super satisfying. I'm a big fan of colony sims and stuff and this felt like it was in the same vein. Thanks so much for sharing, hope to see an update after the jam!

Nice little puzzle game! I really like your models and I think the core of the game is a great concept. I did have a tough time figuring out the chicken behavior at first but it was really fun once I did! I like how the character is the one creating the "limited space" rather than the environment - cool take!

Thanks for sharing, awesome job!

This whole project is very cohesive, the art, music and gameplay all mesh super well and I really enjoyed. Upgrades all felt meaningful and I liked the touch of being able to see all your bodies lying around!

Awesome job, thanks for sharing!

Really love the art and sounds, the platform level in red with that dithering was my favorite. Sounds and music were also great, really complimented your art well! The concept of the game was interesting but had trouble determining whether or not I was progressing, but I still had a great time!

Thanks for sharing your game, great job

I really like sims like rimworld or dwarf fortress. This seems like it's heading in that direction but still not quite there -- it seems like it could be really cool with more time spent on it though! Thanks for sharing 

Took me a bit for it to click but once it did it's pretty fun! Interesting idea and I really appreciate the work you put into the different species and their descriptions. The music speeding up/slowing down so seamlessly was really cool!

Would love to see it a little more balanced as I think it could be really fun as kind of a casual game.

Awesome job!

I work as a web dev by day and this is super cool! Appreciate you sharing

Fun little game! Love that the bullets ricochet / get stronger by bouncing off the walls haha, I wasn't expecting that. Great job, thanks for sharing!

Way to turn tetris on it's head haha, this was an interesting incorporation of the limitation. I think some easy improvements might be adding sound and music, as well as either speeding up block placement or making the "beam" a bit shorter so the time it takes to place blocks speeds up a bit.

Either way this was a really cool concept and interesting take on the theme/limitation, awesome job! Thanks for sharing

Really unique concept! Sounds were amazing and I really like how you blended a couple different genres/tropes here. Great job, thanks for sharing!

This is so awesome, the core gameplay here is really fun and I could see myself playing for a long time if it continued to be built upon! Great use of the limitation, thank you for sharing!

The music / sound is fantastic and I really dug the art. As a concept it was really easy to just jump in and play but I really appreciated the tutorial and the UI design there. Really clean!

Awesome job, thanks for sharing!

The theme, art and music are super quirky, I like it haha. Can't believe I spent that long managing an alien bathroom. Did have a tough time picking the person in front of the line up due to the person behind's bar being in the way, but I was using a trackpad. 

Fun game, great style, thanks for sharing!

Fun little space invaders-esque game! Big fan of how the sounds / music fits the art style. 

Thanks for sharing

Fun little game and a really cool take on the limitation, really like how the bombs chip away at the planets surface -- cool effect!

Thanks for sharing, awesome job!

This is really cool and a super unique take on the limitation! The environment / art is super fun and creates a really cool atmosphere. Also +1 for glorp

Heck yeah, glad you liked it! Thanks for the callout, I ran into that a couple times and remedied it but sounds like I didn't completely fix it 😂

Fun little game! Think I killed everything 😂

Thanks for sharing!

I really like the art style and design, the game does feel pretty difficult although I'm not sure if I'm doing something wrong or just bad 😂. 

Thanks for sharing!

Really cool idea! The concept has legs and I think with some more time spent on level / puzzle design you could have a really cool little puzzle game here. Awesome job!

Thanks for sharing!

Neat simulation!

Fun little game, I really like the saucer/ship model it's super sleek and cool looking. Great job ramping up the difficulty as you progress. 

Thanks for sharing!

The art is super appealing and really draws you in, really fun and cool concept. Clever / cute implementation of the limitation. Awesome job, thanks for sharing this! 🐄

Thanks! ❤️

This is super cool and actually really similar to the initial idea I had for the jam! You executed it much better than I would have for sure haha. I really like the mechanic where you can accidentally pick up junk and that ends up taking inventory space, it adds to the experience for sure!

Awesome job, thanks for sharing!

Thank you!