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Rupert_Scarr

79
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A member registered Jun 15, 2020 · View creator page →

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Thank you! I'll look into it when I next have a chance! I also use Firefox and noted some sluggishness, performance wise, but tilemap and platforms were present on my end. 

Thank you for hosting this jam! Had a great time working on my submission, learned a ton in the process!

Yeah! My project received some really wonderful feedback that gave me some fun ideas to implement after the jam.

This whole experience has been very encouraging and supportive, and has me excited to continue learning and making more.

The crayon art is excellent and Bob is a goofy dude. Becomes very entertaining to observe as the worker speed increases and the apples start piling up!

This brought back fond memories for me of all the time I spent playing Rad Racer on the NES as a kid!

Visuals were whimsical and just scuffed enough to add that proper silliness flair. Best believe that horn got plenty of use, too!

Transitions between stages felt seamless and I loved seeing the facial expression in the mirror while speeding through the different biomes. Great job with this one!

This is such a clever, creative puzzle concept, and the minimalistic visual design is fantastic.  It was very satisfying to work through the world you built here, but it did take some thinking and trial/error to get to the intended solutions. With some QoL adjustments, this could be a really wonderful full game if you came back to expand on it!

This game had a surreal atmosphere to it, thanks to the visuals, music, and gameplay all working together. Progression system for upgrades had a satisfying impact on working with the little mushroom farm.

Really dug the vibes of this.

The pixel art and music are awesome. Great animations for the different attacks and specials, and it was very entertaining watching these poor townspeople frantically trying to rebuild right next to the rampaging lil' kaiju.

This was lots of fun!

This was joyfully goofy and very nicely polished! It was fun figuring out how to deal with the chaos of multiple buildings chasing you around while yeeting furniture across the street. It would be really cool to see this expanded in the future with more levels!

Big fan of the storybook aesthetic and cozy vibe. Rosa's design is adorable and the whole game was very charming. This was a lovely little point and click experience!

The facial expressions absolutely sent me. This was hilarious!

Mmmmm.  Infinite sandwich...

I had fun with this one! ...and now I really want an actual sandwich.

The jetpack movement mechanic was fun to mess with!

I'm super happy to hear that! My goal was to make people smile and laugh at the ridiculousness of it all. Thank you for the really kind words!

Thank you! I had a lot of fun putting this together and learned a ton in the process.

Come on and SLAM! And welcome to th- [USB DISCONNECTED]

Thank you so much! I am glad to hear you had so much fun with it!

I really appreciate the feedback because I might come back to this one after the jam finishes to add a little more juice for funsies.

Thanks for playing! Happy to hear you had fun with it!

Thank you!

Rank SSS achieved!

Thank you for playing!

RIP

Thank you so much for playing, and for the kind words! I was really shooting for peak absurdity with the visual design and I'm glad to see that it came across as intended.

I'm so excited to make more games!

Hell yeah.

Thank you for taking the time to play!

The visuals and aesthetic are -incredibly- unique. I adore the music.

The feel of this project is one of the most original ones of this whole jam. Intense level of polish, and the combat mode shift was very unexpected!

Love this.

This has to be one of my favorite games that I've come across in this jam so far. Holy wow, the brilliant absurdity of it all.

The variety of insane microgames (cow-car-jumping is something I don't think I've ever seen before, ever lol), the art style, the concept itself. The nonstop, bottomless rage of the farmer was just plain incredible.

10/10, no notes.

I'm glad you enjoyed it! Thanks for playing!

Unfortunately, the chromatic aberration visual effect and intense screen shake made it difficult for me to play this for very long. Had to stop after turning a couple of frowns upside down.

But I really liked the concept behind the gameplay- spreading your own happiness as a projectile attack, having to do some self care with a wiggle dance to recharge. Really wholesome stuff!

ORAORAORA!

Thank you for playing, glad you had fun!

Goofy concept (loved that backstory button lol), great variety and artwork for the gnomes threatening the realm.

Gameplay was simple and well executed. Fun little game!

This was awesome!

I like your interpretation of the jam's theme, and the overall polish. The gameplay is very engaging, and moving around to whack things is really responsive!  At first, I didn't know I actually could move around, but having that movement included was a nice added dimension on top of the rhythmic swinging.

The visuals and style of this game are very appealing to the eye, too.  Really enjoyed this one!

The color palette used for this game is really appealing. The mumbly voiceover was a fun touch,  and the simple pleasure of loading up with a bunch of frogs for a trip into town brought a smile to my face.

Cheers to you on your first ever game and being a part of this jam! I hope it's the first of many more for you.

Love the whimsy of this little game's artwork!

The feel of this game is awesome, very Rhythm Heaven-esque, and the concept of tossing people into those buildings by following the Mayor's bars is downright hilarious. The polish on this is fantastic!

The feeling of slamming all over the place, colliding with bombs, objects, and walls had a great, impactful feel to it.

Cheers on your first jam!

The concept of a goose with a parry mechanic is peak. Simple systems that are well executed, and the town itself has a cozy vibe. Posting up in the little shop stall just feels right after getting into fights with the local flora and fauna at night!

Thank you for playing, and for the great feedback! I'm glad that you had fun with it!

A fun, silly adventure filled with plenty of punching and general bedlam. I really enjoyed being able to send everything flying with spammed punches!

Cheers on your first game jam, and on beginning the learning process! I'm new to this myself as well.

The movement is pretty snappy so it can be easy to accidentally undershoot/overshoot a jump or walk into a falling rock sometimes, but for a first game it's a nice starting point to improve from!

I had a really good laugh while playing this one. This town's busy airspace and epidemic of spandex-clad cyclists is the best kind of chaos.