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Rupert_Scarr

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A member registered Jun 15, 2020 · View creator page →

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Recent community posts

I love the doodle artstyle. Nice QoL with the ability to click a button and collect all the coins, especially as the coin drops increase so much as you progress through the waves. Really satisfying to amass a little army of doodle people and hand them their own implements of destruction

Only bug I noticed was that if you try to arm a bunch of new doodles on the shop side, it isn't possible to go back and forth dragging them over without having to repurchase weapons for them. But it wasn't a big deal because coins are plentiful!

Creative mechanics. This was fun!

Fun little bite-sized rhythm game!

Thank you! I love that idea, thank you for the detailed feedback on your experience!

I am really proud of how this turned out. I learned so much from the experience, and wanted to make sure to give it as much polish as I could in the timeframe available. Super happy to hear you enjoyed it!

Wow, this is an amazing example of a simple idea executed well.  The twist of dealing with multiple routes at once is so much fun to deal with!

Endless run 1:  "Dang trees." <500m.

Endless run 5: "I gaze unto the forested abyss, and it beckons to me." 1008~m.

Endless run 11: "I am neither bear, nor car. I am something else. Something more."  1300~m.

Endless run 12: "WITNESS ME"! ...116m.

Endless run 16: "Time is an illusion. There is only myself, the trees, and the logs. I am become bearcar." 1380~m.

This definitely has that endless runner 'one more attempt' quality to it! Some of the tree spawns were downright devious to deal with as the speeds start picking up. The music choice was a nice, groovy counterbalance to the chaos.  I had a blast trying to beat that score, but didn't even come close, haha.

Cheers on your first release! I enjoyed the aesthetic and the nonlinear level design.  I did run into the same issue as some other commenters mentioned with a respawn softlock, but after a restart, I was able to reach the town.

I hope this is the first of many games for you!

Thank you for playing! I'm glad you enjoyed it. If it made you laugh, that's the only rank that actually matters!

The water drinking minigame was a nice touch! The control scheme made this a fun challenge, and the animation of the menace just yeeting uneaten food due to incorrect inputs made me laugh.

The visual polish on this game is wonderful! The design of the slug adds a lot of personality, and the UI is super clean.

Thank you for playing!

I had way too much fun making those animations. The goofier, the better, I say!

I am a simple man. I see button, I press button.

If there is anything I love in this world, it is quirky goofball stuff like this game. The clunkier, the better.

The music gives it a bouncy feel and the balancing is hilarious to watch in action. This was awesome.

The movement and shooting feels nice and smooth. Works perfectly with the jazzy BGM, which makes this feel pretty relaxing to play. Cheers!

I love the cozy vibe of this game. The art is adorable!

This was a lovely little game. Really charming! Cheers on your first game jam!

I love the artstyle! I empathize with the baby in regards to not having enough donuts.

Thank you, hope you had fun playing!

(Sorry about the keyboard!)

Thank you for playing!

I'm happy to hear you had fun! Thanks for checking it out.

Wow, thank you for playing! Happy to hear you had fun. I loved your submission too, by the way!

Thanks!

Thanks for checking it out. Glad you enjoyed it!

The art was charming and it was just plain silly fun riding around. Had a really good laugh when the horde of cars spawned out of nowhere on the way into town.

This was adorable.

I love the movement mechanic and the vibe of this game. Cheers on your first game!

I saw the thumbnail for your game while scrolling through all the submissions! Going to be checking it out in a bit, I love the aesthetic.

Just wanted to chime in and say thank you for hosting this jam. I've been learning Godot from scratch and this was a great, super fun challenge!

Feels really, really awesome to have made something.

Looking forward to trying everyone's submissions!

Thank you!