I honestly think this game has potential, and the core idea is pretty interesting. Yes, there are quite a few bugs right now, but that’s pretty common for indie games. A lot of creators are working on these projects in their spare time while juggling full-time jobs, family responsibilities, or school, so progress and polish can take time.
As for calling it “trash” just because it uses AI, that feels a bit unfair. The tool itself isn’t the problem—it’s how it’s used and what the final result is. Dismissing something outright just because AI was involved seems like a pretty shallow take.
Honestly, for those criticising, how many of you have actually made a full game? And how many of those were completely “handmade”? If you’ve got something to show, feel free to share your work under my comment. I think people who’ve actually built something understand how tough it is.