Just in this one, replacing the AI drawings, right? Because I really liked your games the way they were originally
rumpelstinky
Recent community posts
I already did it, now this comes up.
Godot Engine v4.3.stable.official.77dcf97d8 - https://godotengine.org
OpenGL API 3.3.0 - Build 20.19.15.4531 - Compatibility - Using Device: Intel - Intel(R) HD Graphics
No save for day 9 found. Canceling load.
No save for day 21 found. Canceling load.
WARNING: res://Scripts/ImplantSlime.tscn: In external resource #1, invalid UID: uid://dej88824oeko5 - using text path is
at: open (core/io/resource_format_binary.cpp:1086)
WARNING: res://Scripts/BossMirror.tscn: In external resource #5, invalid UID: uid://015y5q5as54p - using text path insts
at: open (core/io/resource_format_binary.cpp:1086)
WARNING: res://Scripts/Gawker.tscn: In external resource #19, invalid UID: uid://b58hkf1btd327 - using text path insteas
at: open (core/io/resource_format_binary.cpp:1086)
WARNING: res://Scripts/GameOverScreen.tscn: In external resource #6, invalid UID: uid://bcer254e7bjge - using text paths
at: open (core/io/resource_format_binary.cpp:1086)
WARNING: res://Scripts/day_end_menu.tscn: In external resource #7, invalid UID: uid://bcer254e7bjge - using text path is
at: open (core/io/resource_format_binary.cpp:1086)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
Grabbing day: 1
Game Loaded: 1
Game Saved: 1
Recording day: 1
ERROR: Condition "header != String(shader_file_header)" is true. Returning: false
at: _load_from_cache (drivers/gles3/shader_gles3.cpp:558)
================================================================
CrashHandlerException: Program crashed with signal 11
Engine version: Godot Engine v4.3.stable.official (77dcf97d82cbfe4e4615475fa52ca03da645dbd8)
Dumping the backtrace. Please include this when reporting the bug to the project developer.
[1] error(-1): no debug info in PE/COFF executable
[2] error(-1): no debug info in PE/COFF executable
[3] error(-1): no debug info in PE/COFF executable
[4] error(-1): no debug info in PE/COFF executable
[5] error(-1): no debug info in PE/COFF executable
[6] error(-1): no debug info in PE/COFF executable
[7] error(-1): no debug info in PE/COFF executable
[8] error(-1): no debug info in PE/COFF executable
[9] error(-1): no debug info in PE/COFF executable
[10] error(-1): no debug info in PE/COFF executable
[11] error(-1): no debug info in PE/COFF executable
[12] error(-1): no debug info in PE/COFF executable
[13] error(-1): no debug info in PE/COFF executable
[14] error(-1): no debug info in PE/COFF executable
[15] error(-1): no debug info in PE/COFF executable
[16] error(-1): no debug info in PE/COFF executable
[17] error(-1): no debug info in PE/COFF executable
[18] error(-1): no debug info in PE/COFF executable
[19] error(-1): no debug info in PE/COFF executable
[20] error(-1): no debug info in PE/COFF executable
[21] error(-1): no debug info in PE/COFF executable
[22] error(-1): no debug info in PE/COFF executable
[23] error(-1): no debug info in PE/COFF executable
[24] error(-1): no debug info in PE/COFF executable
[25] error(-1): no debug info in PE/COFF executable
[26] error(-1): no debug info in PE/COFF executable
[27] error(-1): no debug info in PE/COFF executable
[28] error(-1): no debug info in PE/COFF executable
[29] error(-1): no debug info in PE/COFF executable
[30] error(-1): no debug info in PE/COFF executable
[31] error(-1): no debug info in PE/COFF executable
[32] error(-1): no debug info in PE/COFF executable
-- END OF BACKTRACE --
================================================================
I know I can be annoying, but does anyone know how to fix this?
It won't let me play.
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
ERROR: Node not found: "%Items" (relative to "Node2D").
at: (scene/main/node.cpp:1792)
Grabbing day: 1
Game Loaded: 1
Game Saved: 1
Recording day: 1
ERROR: Condition "header != String(shader_file_header)" is true. Returning: false
at: _load_from_cache (drivers/gles3/shader_gles3.cpp:558)
================================================================
CrashHandlerException: Program crashed with signal 11
Engine version: Godot Engine v4.3.stable.official (77dcf97d82cbfe4e4615475fa52ca03da645dbd8)
Dumping the backtrace. Please include this when reporting the bug to the project developer.
[1] error(-1): no debug info in PE/COFF executable
[2] error(-1): no debug info in PE/COFF executable
[3] error(-1): no debug info in PE/COFF executable
[4] error(-1): no debug info in PE/COFF executable
[5] error(-1): no debug info in PE/COFF executable
[6] error(-1): no debug info in PE/COFF executable
[7] error(-1): no debug info in PE/COFF executable
[8] error(-1): no debug info in PE/COFF executable
[9] error(-1): no debug info in PE/COFF executable
[10] error(-1): no debug info in PE/COFF executable
[11] error(-1): no debug info in PE/COFF executable
[12] error(-1): no debug info in PE/COFF executable
[13] error(-1): no debug info in PE/COFF executable
[14] error(-1): no debug info in PE/COFF executable
[15] error(-1): no debug info in PE/COFF executable
[16] error(-1): no debug info in PE/COFF executable
[17] error(-1): no debug info in PE/COFF executable
[18] error(-1): no debug info in PE/COFF executable
[19] error(-1): no debug info in PE/COFF executable
[20] error(-1): no debug info in PE/COFF executable
[21] error(-1): no debug info in PE/COFF executable
[22] error(-1): no debug info in PE/COFF executable
[23] error(-1): no debug info in PE/COFF executable
[24] error(-1): no debug info in PE/COFF executable
[25] error(-1): no debug info in PE/COFF executable
[26] error(-1): no debug info in PE/COFF executable
[27] error(-1): no debug info in PE/COFF executable
[28] error(-1): no debug info in PE/COFF executable
[29] error(-1): no debug info in PE/COFF executable
[30] error(-1): no debug info in PE/COFF executable
[31] error(-1): no debug info in PE/COFF executable
[32] error(-1): no debug info in PE/COFF executable
-- END OF BACKTRACE --
what did i do wrong? it won't let me open the game
___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shdr_ItemShine
D3DXCompile failed - result
at gml_Object_obj_Title_Draw_0
############################################################################################
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/diner.rpy", line 9, in script
if gymGirl == "Ruby":
File "game/diner.rpy", line 9, in <module>
if gymGirl == "Ruby":
NameError: name 'gymGirl' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/diner.rpy", line 9, in script
if gymGirl == "Ruby":
File "renpy/ast.py", line 2115, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 1092, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 1085, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/diner.rpy", line 9, in <module>
if gymGirl == "Ruby":
NameError: name 'gymGirl' is not defined
Windows-10-10.0.22621 AMD64
Ren'Py 7.5.3.22090809
Filling up my Roomates v0.02.1
Tue Apr 16 21:42:57 2024





