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rudrac

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A member registered May 24, 2019 · View creator page →

Creator of

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After almost two years I am participating in a game jam.  Super excited about the 48H game dev marathon.

Cool, I thought falling down would kill the player but it did not.😁

I like it. And Yeah, it did make sense.

Damn, What an awesome Game. The two sides of a coin concept is nice. Game feels really good. I enjoyed playing the game.

Nice game brother, Well done.

Nice game brother, Well done.

Well thought Game.  design, art, sounds in perfect sync. I enjoyed playing it.

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Hey GDWC,  interesting theme.  How you guys coming up with themes like this.  Awesome.

Round 2 gonna be so much interesting. 

I can not wait to make and play the games developed based on the theme. 

thank you for the feedback, I intentionally made the journey mode too easy because game jam game won't be played more than once. I wanted the player to finish journey mode before closing the application. And if you play the infinite mode, you might find it is hard to play for long time.

Damn, This game is fun to play. 

Nice game brother.👏. It took so much time to realised background chains are the catch for when to lift the finger. And I tried and tried and tried but, could not cross high score 3.🙃

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I like the gameplay, It's challenging. You guys thought about the game very well. The magnetic wall feature is awesome and the artwork is amazing. I enjoyed playing it.

I'm regularly posting screenshots and videos of development on Instagram. I'll tag the GDWC if that's ok.

Venkatesh ||| Gamedev (@__rudrac) • Instagram photos and videos

Looks amazing. 

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----------  Jamming with GDWC game jam, ------(Game name not decided yet) -----------

Theme: Brocken steel


---------> My idea is to make a game about souls. Everyone born with the soul power of the infinite. But, as they grow up they exposed to a lot of negativity around them. 

The objective of the game is to avoid that negativity and grow as a pure positive spirit. 

--------> Representing soul as steel and when game overs the soul will be broken. hence broken steel.😛

  Game premise: The game is an arcade game, where the player has to control a shield or spirit weapons that surrounds a Soul by pressing <-- & --> keys and protects the soul from all the negative parts of the world(representing them as coloured objects).


Game Modes:

        1. Defence

        2. Attack

----------->   In the Defence mode player will be defending the soul from negative objects;

----------->  In the Attack mode player will be killing them with the spirit weapons;

I'm live on Twitch, streaming game development. Come hang out.

 https://www.twitch.tv/rudrac_?sr=a

Cool. That's awesome. I'm excited.

The theme "Broken steel" sounds interesting. Even I'm curious to find what I will come up with. 🤗

I'm more of a 48h jam fan. Please consider hosting 48h jam in the future. Just a request.

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I see round one, are there gonna be more rounds of jams?

Nice concept, kept me engaged in the gameplay. Tutorial seems bit fast, not able to read. The controlls are cool, interesting take on jump. Explossion sounds are too loud for some reason. Great art, especially the sprinkle effect, that is awesome. Overall, the game is fun. I enjoyed playing it. Nice work.