It's very kind of you to provide this for free for your backers. Looks really compact and cool. The table/hex map combo is really inventive. Looking forward to your future innovations!
RubyPeaches
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Hi Cezar. Thanks for making so many cool games. Excited to start playing this one, but I have a couple of rule clarifications if I can please.
1) Personal projects are purely narrative right? There is no way to increase stats?
2) Advancing is purely narrative as well? The points are there to essentially "buy" or "unlock" intimate scenes?
3) There is no way to remove taint? Once you have taint it stays there for the rest of the game, so it's meant to act as a sort of progress mechanism to wind down your adventures eventually?
Looking forward to your future games!
Hi thanks for this, really like the layout and how potent it looks. I was sitting down to play with it but I realised I don't understand how to read the oracle.
"2d6 vs d8, take d6s individually, yes on 8+"
Does this mean I roll 2d6 and 1d8, and if either of the 1d6 + 1d8 is greater than 8 it's a Yes?
This is pretty cool. I'll try it out as soon as I start a new playthrough.
I noticed a potential error. In the Encounters list one of the entries for Circumstance is "Benevolent". In the actual lists the entries are called "Auspicious". I figured you might have changed from one to the other at some point maybe? Doesn't matter much but might be good to correct for consistency.
Thanks again!
Thank you for writing this. It's the most elegant thing I've seen in a long time. The idea of dropping character detail like this and basing your dice pool on the five statements is absolutely amazing. I love the resolution mechanic from Blades, but was looking for something more freeform like FU or Risus. It would have never occurred to me to just get rid of descriptors like this. Gorgeous.
Edit: I just went to see what else you made and realised that you wrote OZR and Ultimate which are both incredible too. Thank you!