❤️
Ruby Lovemaker
Creator of
Recent community posts
I think there are just many sudden death situations. It's very easy to make a mistake and then it's game over. Two times I accidentally ran around naked because I misunderstood the clothing choices and it was immediate sudden death. Say a slightly wrong thing and you get kicked out of the house etc. That's fine but having to replay the whole thing again is a bit tedious. Have you thought about adding save-points? For example, say I have played until the part where we get drinks and I have a good enough flirtation score, then I make a mistake. I don't want to restart from the very beginning. Let me jump back to a specified point and keep my flirtation score. Another possible idea: maybe give me one undo per play-through? Like telling the player: "That went wrong. You are allowed to go back in time and revert this decision, but only this once." Also, if coding save-points sounds hard: I am fairly certain I could do that, I am pretty good at JavaScript, currently bored and on vacation. (Or maybe you are a better coder than me, in which case: no insult meant LOL.)
When G. R. R. Martin finishes a Song of Ice and Fire.
In the meantime, check this out 😉:
https://ruby-lovemaker.itch.io/honey-its-the-zombie-apocalypse
On Linux Mint if you click Alt + Mouse button, it goes into drag window mode. And yes, I am sure there is a fix for this, I am just too lazy to dive through Linux docs right now. 😅 So it's kinda my fault ... still it'd be nice to have a workaround. Thx!!! (By fix I mean, I am sure there is a setting to disable that in Linux Mint, but I cannot find it right now.)

