I can't say that I've heard of that tutorial. I used Godot's built-in IK (inverse kinematics) and bone systems for the arm animations. Though it wouldn't surprise me if a spider animation would use a similar setup to move legs around.
RubikHero
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A member registered Jan 02, 2025 · View creator page →
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Incremental game about running a salvage company using a solar powered submarine
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We started with the idea of a solar powered submarine and only being able to go up and down. We thought this was enough of a base for the duality theme given the dichotomy between those ideas. We were hoping to add some more "in your face" aspects as well, but we ended up having too much fun with what we were building to want to push the theme further beyond that basic idea.
