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rsog412

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A member registered Sep 06, 2022 · View creator page →

Recent community posts

Cool game. I've got a big factory that can theoretically produce a phylactery every 160 seconds, but the game struggles to simulate it. If you want to build the game out further, I recommend looking into ways to avoid computing updates for off-screen machines except for in the frames when they produce an item or had their inventory interacted with.