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rpgmakermz user

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A member registered Dec 20, 2021

Recent community posts

So brother, if you release a resource integration package in the future, you should make a plan as soon as possible, otherwise wouldn't it be too torturous for me to buy one and find another collection that contains the previous resource package? Finally, I hope you can have more and better assets!

The main reason is that I will find that I bought the same bag twice, and then I saw that you still have a big bag with all your assets today, which makes me even more confused, if I buy your complete bag, it will lead to the fact that the bags I bought before will be bought twice or even three times, but for any person, isn't it enough to buy each of his assets once? Isn't it a loss that I have already bought extra?

(1 edit)

Hello, I found out that I bought this package twice, a year ago I bought this package separately, and after buying the full asset package three months ago, this asset is also included in this package. Wondering what to do with this situation? Also, I found one thing, because your Ultimate Asset Pack contains so many things, I need to click on various links one by one when I download it, can You combine them into a separate large package? Thank you

我在建议你们之前就已经自己写了点代码进行纠正,仅仅需要纠正每个帧的显示高度,而不是像你们提供的修复插件那样愚蠢的解决。虽然我自己解决了这个问题,但是这不是最理想的情况,因为这多了近一半的空白像素数据,导致图片文件容量增大,加载速度变慢。(任何游戏引擎在面对帧动画时都是相同的,都是截取图片的一部分,但在加载时会把不需要的那部分空白像素也算上。)前面我说过了,我自身也是程序员,我站在程序的角度上给你提供建议,可以很轻松的实现纠正,而不需要修改你现有的美术素材。