It means that if I buy it, I have to buy a copy when I develop the second game? In that case, I may not buy it. Considering the cost, I may find someone to draw a set of icons with the same style. Our price here is $1, so I can't use these icons considering the cost. Because the games I play are small, there may be a lot. In that case, I will pay a sky-high price, and the overall income of the game may not reach the price of icons.
RPG game lovers
Creator of
Recent community posts
I bought these materials, and it seems that there are too many repetitions. Sometimes there are two or three packages of the same icon. For the most individual developer, can these material packages be used for the development of multiple games?That is, when developing the second game or the third game, you don't have to pay any more, just buy it once. Because there are too many repetitions, only about 20% can be used for real adaptation. Secondly, the price is a bit outrageous for independent developers, and the company has its own special painter. So I suggest changing the terms so that this material package can be used many times, otherwise it will be a pity that the next game will not be used. I will probably use this money to find someone to draw a set. I like this quality and I should also consider the overall open cost.
Another problem is the core plug-in needed. After packaging the Android terminal, the core plug-in led to ugly lines on the map, which means that I lost the huge player group of mobile phone users. I can't understand English and use Internet machine translation. I don't know whether the meaning of machine translation is accurate or not and whether it can be understood.