The "back in time" thing is a cool idea.
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Hi Zerodime, the graphics were done externally (still on C64, but in a sprite editor and my own map editor). These sprites/gfx were saved to disk and then loaded into memory. Then, the whole of the used memory was saved to disk, including code, music and gfx.
So, I could work on gfx externally, but all coding was done straight into memory.
Okay, I've been watching the development of this game for a while and it's looking super impressive. So polished and slick too.
So, I just HAD to buy it. I look forward to having a good play this evening. Great to see this released.