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Roxy Gene

14
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31
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A member registered Oct 11, 2024

Creator of

Recent community posts

tbh. we aimed at web first for higher play numbers, but game is desktop first and so i can publish next update as well with downloadable EXE :)

hi, the main character (Sun Girl) is futa.

hi, i hope so - in order for NSFW game and author to not be banned, it needs to be marked as adult and not indexed.

Just as a side note: when I back from Christmas, I’ll add music and sounds that are done and waiting to be added :3 gonna be in like 2 days

Ok, the problem with win 11 is rather more complicated, so i’ve added web build with mobile support :3

Ok, the problem with win 11 is rather more complicated, so i’ve added web build with mobile support :3

ok, i’ve published windows-debug build version that when ran in terminal/console, it should print error message and stack trace in there - let’s hope it gives useful information, bc it’s so weird that game can’t run on win 11 only :o

yes it has, as noted in project description - no one is hiding it, all explanation of why is provided :)

hi, new EXE version landed - i’ve rebuilt it with msvc redistributables bc i assume you are running it on Win 11 and this game was built on Win 10. try new build and tell me if works now :3

hi, new EXE version landed - i’ve rebuilt it with msvc redistributables bc i assume you are running it on Win 11 and this game was built on Win 10. try new build and tell me if works now :3

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hi, it would be very helpful if “play in browser” version had full screen mode, since text is very small on embeded view on webpage. to be clear: i know that fullscreen can be turned on in renpy game settings, but it’s really hard to see where it is on embed view.

collecting candy was kinda boring, but reward in form of dancing skeletons was really fun :D

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oh, you meant this by “automatically” - so yeah, as with the original “Royal Game of Ur” rules and as explained on the game page, pawns follow strict path, starting on safe zone, moving through battle zone and ending at safe zone again :D

Oh, actually only enemy (on the right, blue pawn rings) moves automatically - player (left, white pawn rings) do require player input :D