Ironically this is actually one of the things the whole team talked about once or twice but never had time to implement a better alternative such as revealing the entire area a planet takes up when you move into a tile in that group
dinobro
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A member registered Oct 22, 2024 · View creator page →
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Credit is appreciated but not necessary, not allowed to resale assets, can be used in commercial products
What happens to someone stuck in a coffin at the bottom of the sea?
Platformer
Risk taking roguelike deckbuilder
Card Game
Play in browser
Recent community posts
Myco's Risky Adventure - Jam Version comments · Posted in Myco's Risky Adventure - Jam Version comments
Shattered Soul Print&Play comments · Replied to JonSpencerReviews in Shattered Soul Print&Play comments
Shattered Soul Print&Play jam comments · Replied to aezuriel in Shattered Soul Print&Play jam comments
thanks for rating, I'm aware that i didn't tell the story in way that people could easily understand and have a motivation for playing the game, next time i intend to add diagrams on how to play to make it easier as well as a link to a how to play video but even I'm not happy with how the battler section of the game turned out and i can see all sorts of things that would help fix that, but most importantly i think ill have to do a better job setting up the narrative and maybe favor text on all the cards would help either way i learned a lot from this thanks for being blunt this feedback really did help me





